32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.MedicalScanner;
|
|
|
|
/// <summary>
|
|
/// On interacting with an entity retrieves the entity UID for use with getting the current damage of the mob.
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class HealthAnalyzerScannedUserMessage : BoundUserInterfaceMessage
|
|
{
|
|
public readonly NetEntity? TargetEntity;
|
|
public float Temperature;
|
|
public float BloodLevel;
|
|
public bool? ScanMode;
|
|
public bool? Bleeding;
|
|
public bool? Unrevivable;
|
|
public float? HungerLevel;
|
|
public float? ThirstLevel;
|
|
|
|
public HealthAnalyzerScannedUserMessage(NetEntity? targetEntity, float temperature, float bloodLevel, bool? scanMode, bool? bleeding, bool? unrevivable, float? hungerLevel = null, float? thirstLevel = null)
|
|
{
|
|
TargetEntity = targetEntity;
|
|
Temperature = temperature;
|
|
BloodLevel = bloodLevel;
|
|
ScanMode = scanMode;
|
|
Bleeding = bleeding;
|
|
Unrevivable = unrevivable;
|
|
HungerLevel = hungerLevel;
|
|
ThirstLevel = thirstLevel;
|
|
}
|
|
}
|
|
|