..
_Sunrise
Фикс Ошибок Yaml linter, CRLF Check проекта ( #109 )
2024-06-13 16:35:57 +03:00
Access
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Actions
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field ( #27682 )
2024-05-10 20:04:01 -04:00
Administration
Кнопки удаления и телепорта в панели гридов
2024-06-11 04:52:26 +03:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Ame /UI
Refactor AME to use ItemSlot for Fuel ( #25558 )
2024-02-29 16:44:28 -05:00
Animations
Fix effects ( #27533 )
2024-05-02 12:40:07 +10:00
Anomaly
Anomalies behaviours ( #24683 )
2024-04-01 19:29:13 +11:00
Arcade
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Audio
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
BarSign
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Shuttle console + FTL rework ( #24430 )
2024-03-03 18:39:19 +11:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Bql
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Buckle
Remove vehicles ( #24681 )
2024-02-01 11:33:10 +11:00
Camera
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
CardboardBox
prop hunt ss14 (real) ( #26691 )
2024-04-17 14:48:35 -07:00
Cargo
Skipping bounties ( #26537 )
2024-04-09 18:18:07 -04:00
CartridgeLoader
News UI overhaul and PDA notifications ( #19610 )
2024-02-26 21:38:00 -04:00
Changelog
Изменил формат чейнжлога
2024-06-13 15:14:14 +03:00
CharacterAppearance
CharacterInfo
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
Fix error when removing chasm falling component on a terminating entity ( #28471 )
2024-06-01 15:00:31 -04:00
Chat
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Chemistry
Add support for HeldPrefix to SolutionContainerVisualsSystem ( #28532 )
2024-06-03 01:12:13 -04:00
Clickable
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Clothing
Нижнее белье ( #42 )
2024-06-07 20:12:45 +03:00
CombatMode
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Commands
Small code cleanup to health bar ( #28554 )
2024-06-03 12:22:26 -04:00
Communications
Disable Communication Console Announcement Button for Too Long Messages. ( #27145 )
2024-04-20 11:07:10 +10:00
Computer
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Configurable /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Construction
Fix flatpacker ( #28736 )
2024-06-08 18:48:23 +10:00
ContextMenu /UI
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
Cooldown
Crayon
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
Credits
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
CriminalRecords
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
DamageState
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DebugMon
Fix admins unable to hide the coordinates debug monitor ( #24084 )
2024-01-14 17:37:29 +01:00
Decals
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
DeviceLinking
Predict two-way levers ( #25043 )
2024-02-11 14:19:45 +11:00
DeviceNetwork
Radio jammer update! ( #25912 )
2024-04-25 12:19:16 +10:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Disposal unit recharging state fix ( #28059 )
2024-05-15 16:55:01 -04:00
DoAfter
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Doors
Firelock improvements part 1 ( #26582 )
2024-05-22 04:16:20 -07:00
Dragon
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Drugs
Disable rainbow overlay when reduced motion is enabled ( #28496 )
2024-06-01 18:41:06 -07:00
Drunk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Effects
NetSyncEnabled fixes ( #23553 )
2024-01-05 15:11:26 +11:00
Electrocution
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-07 11:28:58 +03:00
Eui
Examine
Make chat & examine systems use FormattedMessage.EscapeText() ( #28431 )
2024-05-31 16:05:34 -04:00
Explosion
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Extinguisher
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Eye
Content changes for engine exception tolerance PR ( #27455 )
2024-04-29 18:43:15 +10:00
Fax
feat(fax): Fax machines print, copy, and send paper labels ( #25979 )
2024-04-28 16:12:45 +10:00
Flash
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
FlavorText
Fix Flavor Text editor not saving correctly ( #28122 )
2024-05-19 02:23:44 +02:00
Fluids
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Forensics
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Gameplay
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
GameTicking /Managers
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-05 19:28:35 +03:00
Gateway /UI
Gateway destinations ( #21040 )
2023-11-14 19:23:40 -07:00
Ghost
Add command to toggle ghost visibility on the client ( #27314 )
2024-04-25 18:26:21 +02:00
GhostKick
GPS
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Gravity
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Guidebook
Open the guidebook when people with less than an hour playing join the round ( #28774 )
2024-06-09 12:26:48 -04:00
Hands
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
HealthAnalyzer /UI
Added localization of groups and types: damage, metabolism ( #27368 )
2024-04-28 14:48:19 +10:00
Holiday
Automatic holiday sprites ( #22929 )
2023-12-24 23:52:43 -07:00
HotPotato
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Humanoid
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
IconSmoothing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
IdentityManagement
Implants
Various item status fixes/tweaks ( #27267 )
2024-04-25 00:01:31 +10:00
Info
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-07 11:28:58 +03:00
Input
Emotes Menu ( #26702 )
2024-04-28 21:38:23 -07:00
Instruments
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
Interactable
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
Interaction
Remove bogus C# finalizers ( #28315 )
2024-05-27 17:52:23 -04:00
Inventory
Prevent Identity.Name NRE exception ( #28433 )
2024-05-31 13:11:21 +10:00
IoC
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-07 11:28:58 +03:00
Items
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Jittering
Reagent grinder jittering ( #24190 )
2024-01-17 06:14:32 -07:00
Kitchen
Add auto modes to reagent grinder ( #26290 )
2024-03-29 17:30:50 +11:00
Kudzu
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Labels
Fix handlabeler/utility belt misprediction ( #26660 )
2024-04-28 14:19:30 +10:00
LateJoin
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-05 19:28:35 +03:00
Lathe
Printable Special Mags and Empty Mags and Material Rebalance for Ammo ( #26178 )
2024-04-27 20:38:59 +10:00
Launcher
фикс пустого хаба при подключении
2024-06-05 00:00:31 +03:00
Light
Try fix RGBee ( #28741 )
2024-06-08 20:27:21 +10:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
Игроки которые не наиграли 10 часов появляются сразу на станции. ( #108 )
2024-06-13 14:09:28 +03:00
Lock /Visualizers
LockVisualizer ( #25224 )
2024-02-16 16:52:31 -07:00
MachineLinking /UI
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
MagicMirror
Fix magic mirror prediction ( #27356 )
2024-04-26 22:37:09 +10:00
MainMenu
Re-organise main menu screen ( #25173 )
2024-02-16 13:55:42 -05:00
Mapping
Partial atmos refactor ( #22521 )
2024-03-24 03:34:56 +11:00
Maps
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
MapText
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Markers
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MassMedia
Implement permissive version of AddMarkup and use it for tips ( #28204 )
2024-05-22 10:23:55 -04:00
Materials
Fix "no materials loaded" messege in lathes ( #28885 )
2024-06-12 13:32:11 +03:00
Mech
fix mech energy display for 0 ( #27828 )
2024-05-08 22:55:15 -07:00
Medical
Suit Sensors No Longer Use a Hardcoded 'Total Health' ( #26658 )
2024-04-04 02:38:27 -06:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
Implement permissive version of AddMarkup and use it for tips ( #28204 )
2024-05-22 10:23:55 -04:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
MouseRotator
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Movement /Systems
SS14-26964 Clown Waddling Replicates, etc ( #26983 )
2024-06-04 09:23:09 -04:00
NetworkConfigurator
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
2024-05-12 20:34:52 -04:00
Ninja /Systems
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
NodeContainer
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
NPC
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Nuke
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
NukeOps
Refactor antag rule code ( #23445 )
2024-02-29 17:25:10 +11:00
Nutrition /EntitySystems
Add ability to shake fizzy drinks so they spray in peoples' faces ( #25574 )
2024-04-18 11:49:58 +10:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Options
Фикс TtsMultiplier
2024-06-10 16:56:58 +03:00
Orbit
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Outline
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Overlays
Small code cleanup to health bar ( #28554 )
2024-06-03 12:22:26 -04:00
PAI
Paper
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Parallax
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
ParticleAccelerator
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
PDA
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-13 00:22:11 +03:00
Physics
Pulling rework v2 ( #24936 )
2024-03-19 14:30:56 +11:00
Pinpointer
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-07 20:16:41 +03:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Fix pointing arrow trajectory ( #25061 )
2024-02-11 23:45:09 -07:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Polymorph /Systems
prop hunt ss14 (real) ( #26691 )
2024-04-17 14:48:35 -07:00
Popups
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Power
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-04 09:41:27 +03:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
Projectiles
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Radiation
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
RCD
Fix sandbox check failure when compiling with latest .NET SDK. ( #28077 )
2024-05-16 19:55:32 +02:00
Remotes
Door Remote now shows Mode in UI ( #26162 )
2024-03-21 20:19:52 -04:00
Replay
Content changes for engine exception tolerance PR ( #27455 )
2024-04-29 18:43:15 +10:00
Research
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
Resources
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Revenant
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Revolutionary
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Robotics
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Roles
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Added hotkey and controller to re-open end of round scoreboard ( #25884 )
2024-04-26 14:39:56 +02:00
Salvage
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Sandbox
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
Screenshot
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Shuttles
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Silicons
Strip markdown from silicon laws before saying them ( #28596 )
2024-06-09 09:57:07 +10:00
Singularity
LockVisualizer ( #25224 )
2024-02-16 16:52:31 -07:00
Smoking
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sound
EmitSound prediction (#13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
spray painter rework ( #23287 )
2024-02-02 09:30:46 +11:00
Sprite
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
SSDIndicator
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Stack
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Station
Space Ninjas auto-toggle internals after spawning ( #25083 )
2024-05-03 11:24:21 +10:00
StationRecords
Record deletion ( #27883 )
2024-05-12 17:07:54 +02:00
StatusIcon
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Stealth
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Store /Ui
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
Strip
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Give jobs & antags prototypes a guide field ( #28614 )
2024-06-06 05:05:58 -07:00
SubFloor
Allow t-ray to penetrate carpets and puddles ( #25276 )
2024-02-16 16:37:56 -07:00
SurveillanceCamera
Удобный монитор камер и портативный мониторинг для детектива. ( #25 )
2024-06-05 19:27:15 +03:00
Tabletop
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Throwing
Pulling rework v2 ( #24936 )
2024-03-19 14:30:56 +11:00
Tips
Implement permissive version of AddMarkup and use it for tips ( #28204 )
2024-05-22 10:23:55 -04:00
Toggleable
Candles ( #21087 )
2023-11-03 22:53:51 -07:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Traits
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Trigger
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
UserInterface
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-06-10 01:17:06 +03:00
VendingMachines
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
Verbs
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
Viewport
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
VoiceMask
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
Voting
Секрет в голосовании за карту. Автоматическое голосование в конце раунда ( #36 )
2024-06-07 11:25:19 +03:00
Wall
Make shuttle walls/windows constructable ( #19255 )
2023-11-20 17:20:24 -08:00
Weapons
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-02 14:07:41 +10:00
Weather
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Wires
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Xenoarchaeology
Add tooltips to artifact analyzer UI ( #27393 )
2024-04-27 20:25:02 +10:00
Zombies
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
AssemblyInfo.cs
Content.Client.csproj
Merge sunrise build ( #2 )
2024-05-31 02:16:18 +03:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs