fish-station/Resources/Prototypes/Entities
py01 7b12d4e08c
PipeNet (#1626)
* PipeNode

* Pipe prototypes

* Fixes Default NodeGroup not being registered by NodeGroupFactory

* GasNet

* PumpComponent

* IPipeNet

* PipeComponent

* misc naming, yaml

* PipeComponent rework

* PipeNet gas transfer from pipes

* PipeNet correctly combines gas on combining with other group

* Client ignores piping components

* AfterRemake

* PipeNet remake simplification

* IGasMixtureHolder on PipeComponent, IPipeNet

* PipeContainerComponent

* BasePump

* DebugPump

* IgnoredComponent fix

* Pipe LocalAir and Air

* comments

* Pump fix

* PipeNet fix

* name simplification

* PipeDirection name changes

* BaseVentComponent and DebugVentComponent

* Moves Pipe to own file

* DebugVentComponent moved to own file

* BaseScrubberComponent

* DebugScrubberComponent

* IgnoredComponents update

* scrubber prototype

* vent prototype fix

* comments

* Removes vent and scrubber PipeDirection check

* PipeContainer, Pipe, and PipeNode refactor

* Yaml cleanup

* pump prototype fix

* Removes AssumeAir usage from old IGasMixtureHolders

* Simplfies Vent & Scrubber to use AtmosHelper methods

* Vents and scrubbers invalidate the coordinate they changed the gas of

* UpdatedPipingComponent

* ScrubberComponent renamed to SiphonComponent

* Removes PumpSystem

* Removes framTime from UpdatedPiping

* PipeNetDevices

* PipeNetDevice updated by GridAtmosphereComponent

* PipeNets react from update in GridAtmosphereComponent

* GridAtmosphereComponent stores PipeNets/PipeNetDevices to be updated in queue

* diff fix

* Removes debug gas starting in pipes

* type safety in IPipeNet when combining groups

* null checks

* GridAtmos stores PipeNets and PipeNetDevices in List

* comments

* rogue curly bracket

* ProcessPipeNets update fix

* RemovePipeNet fix

* PipeNet update() unique index

* fix diff

* Integration test fixes

* Error Logging

* error fix

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-08-27 17:45:27 +02:00
..
Clothing Add pressure protection to hardsuits, cleanup hardsuit prototypes 2020-08-23 14:50:27 +02:00
Constructible PipeNet (#1626) 2020-08-27 17:45:27 +02:00
Effects Adds a cat and then a gat (#1868) 2020-08-24 20:27:32 +02:00
Mobs Get rid of CuffSystem, make CuffableComponent update its hand count properly (#1927) 2020-08-27 16:33:10 +02:00
Objects Add ItemStatus to energy weapons (#1921) 2020-08-27 16:31:29 +02:00
chemistry.yml Adds Spray Bottles (#1522) 2020-08-08 14:33:36 +02:00
item_base.yml Wall slams - Damage on high velocity impact. (#1600) 2020-08-07 16:22:32 +02:00
puddle.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
radiation.yml Station events (#1518) 2020-08-13 22:52:17 +02:00
stress_test.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00