fish-station/Content.Client/GameObjects/Components
clusterfack 37df61113e Species Component (#130)
* Fix this
fug
oksure
Creates the initial species component, damage states, and threshold templates and hooks them into the damageable component

* More rebase fixes

* test

* Pre future rebase

* Please

* Lol

* Lol2

* SHADERS

* Update Engine

* yml file

* Fix an initialization issue, injects dependencies

* Fix error in loading shaders

* Makes a master character ui controller component added upon client attachment to entity and remove upon client detachment from entity

* Fixes just about everytrhing

* Address PJB's comments

* geeze

* Make overlays work in worldspace instead of screen space and not cover user interfaces

* update submodule
2018-12-13 14:47:18 +01:00
..
Actor Species Component (#130) 2018-12-13 14:47:18 +01:00
Clothing Equipment & inhands. (#110) 2018-09-19 18:54:04 +02:00
Construction Fix Hands Crash (#122) 2018-11-11 20:32:05 +01:00
HUD/Inventory Species Component (#130) 2018-12-13 14:47:18 +01:00
IconSmoothing Verbs (#124) 2018-11-21 20:58:11 +01:00
Items Verbs (#124) 2018-11-21 20:58:11 +01:00
Mobs Species Component (#130) 2018-12-13 14:47:18 +01:00
Power Power cells 2018-09-21 08:21:40 +02:00
Storage Extremely basic game ticker. (#126) 2018-11-22 10:37:58 +01:00
DamageableComponent.cs Species Component (#130) 2018-12-13 14:47:18 +01:00