fish-station/Content.Shared/Weapons/Ranged/Components
chromiumboy dfd3e36a0a
Sentry turrets - Part 4: The sentry turret and its primary systems (#35123)
* Initial commit

* Removed mention of StationAiTurretComponent (for now)

* Prep for moving out of draft

* Fixing merge conflict

* Re-added new net frequencies to AI turrets

* Removed turret control content

* Removed unintended change

* Final tweaks

* Fixed incorrect file name

* Improvement to fire mode handling

* Addressed review comments

* Updated how turret wire panel auto-closing is handled

* Ranged NPCs no longer waste shots on stunned targets

* Fixed bug in tracking broken state

* Addressed review comments

* Bug fix

* Removed unnecessary event call
2025-03-29 12:55:58 -05:00
..
ActionGunComponent.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
AmmoComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
AmmoProviderComponent.cs
AutoShootGunComponent.cs Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
BallisticAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
BasicEntityAmmoProviderComponent.cs
BatteryAmmoProviderComponent.cs
BatteryWeaponFireModesComponent.cs Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
ChamberMagazineAmmoProviderComponent.cs Rework the Flare Gun & add a Security Shell Gun. (#32829) 2024-11-06 15:27:10 +01:00
ClothingSlotAmmoProviderComponent.cs
ContainerAmmoProviderComponent.cs Add access to gun components (#30688) 2024-08-09 17:39:27 +10:00
FlyBySoundComponent.cs
GrapplingGunComponent.cs Grappling gun's ReelRate can be changed (#30493) 2024-07-31 00:26:18 +10:00
GunComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
GunRequiresWieldComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
GunWieldBonusComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
HitscanBatteryAmmoProviderComponent.cs
MagazineAmmoProviderComponent.cs Add access to gun components (#30688) 2024-08-09 17:39:27 +10:00
ProjectileBatteryAmmoProviderComponent.cs
RechargeBasicEntityAmmoComponent.cs Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
RechargeCycleAmmoComponent.cs
ReflectiveComponent.cs
RevolverAmmoProviderComponent.cs
SharedAmmoCounterComponent.cs
SolutionAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
SpeedLoaderComponent.cs
TargetedProjectileComponent.cs Make projectiles not hit crit mobs unless clicked on (#27905) 2024-05-11 11:42:11 -04:00
UseDelayOnShootComponent.cs