fish-station/Content.Shared/Weapons/Ranged/Systems
2025-04-18 19:26:44 -04:00
..
ActionGunSystem.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
BatteryWeaponFireModesSystem.cs Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
RechargeBasicEntityAmmoSystem.cs Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
RechargeCycleAmmoSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
SharedFlyBySoundSystem.cs
SharedGunSystem.AutoFire.cs Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
SharedGunSystem.Ballistic.cs Apply forensics when loading with an ammo box (#32280) 2025-01-04 14:41:45 +01:00
SharedGunSystem.BasicEntity.cs Grappling fixes (#23709) 2024-01-08 12:15:46 +11:00
SharedGunSystem.Battery.cs Fix battery self-recharge mispredicts (#33384) 2024-12-11 16:58:02 +01:00
SharedGunSystem.Cartridges.cs
SharedGunSystem.ChamberMagazine.cs Weapons warnings cleanup (#36164) 2025-04-19 00:28:40 +10:00
SharedGunSystem.Clothing.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
SharedGunSystem.Container.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
SharedGunSystem.cs Weapons warnings cleanup (#36164) 2025-04-19 00:28:40 +10:00
SharedGunSystem.Interactions.cs Fix gun cooldown timespan overflow exception (#28136) 2024-05-19 16:07:45 -06:00
SharedGunSystem.Magazine.cs UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
SharedGunSystem.Revolver.cs Fix Speedloader Partial Reload (#32396) 2025-04-18 19:26:44 -04:00
SharedGunSystem.Solution.cs Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
UseDelayOnShootSystem.cs UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00