fish-station/Content.Server/Objectives/Systems
Vigers Ray 3cf56cd5b3 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Server/Access/Systems/AgentIDCardSystem.cs
#	Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
#	Content.Server/GameTicking/Rules/ThiefRuleSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorSystem.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/Stunnable/SharedStunSystem.Knockdown.cs
#	Content.Shared/Stunnable/SharedStunSystem.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-changeling.ftl
#	Resources/Locale/en-US/_strings/ghost/observer-role.ftl
#	Resources/Locale/en-US/_strings/robotics/borg_modules.ftl
#	Resources/Prototypes/Entities/Clothing/Ears/specific.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Hands/specific.yml
#	Resources/Prototypes/Entities/Clothing/Head/specific.yml
#	Resources/Prototypes/Entities/Clothing/Neck/specific.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Entities/Objects/Materials/parts.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
2025-08-13 14:13:30 +03:00
..
CarpRiftsConditionSystem.cs
ChangelingObjectiveSystem.cs
CodeConditionSystem.cs
DieConditionSystem.cs
EscapeShuttleConditionSystem.cs Tweak "Escape" objective to allow yellowtexting (#37680) 2025-05-21 20:25:07 -07:00
FreeObjectiveSystem.cs THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
HelpProgressConditionSystem.cs Tweak "Help a fellow traitor" objective to allow yellowtexting (#37679) 2025-05-21 16:45:34 -04:00
ImpersonateConditionSystem.cs
KeepAliveCondition.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00
KillPersonConditionSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
MultipleTraitorsRequirementSystem.cs
NinjaConditionsSystem.cs Move mind role components to shared (#39606) 2025-08-13 12:51:46 +02:00
NotCommandRequirementSystem.cs Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-18 11:43:05 +02:00
NotJobRequirementSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
NumberObjectiveSystem.cs
ObjectiveBlacklistRequirementSystem.cs
ObjectiveLimitSystem.cs
PickObjectiveTargetSystem.cs make objectives use yml defined mind filters (#36030) 2025-08-08 17:58:46 +02:00
RoleRequirementSystem.cs remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
SpeciesRequirementSystem.cs
StealConditionSystem.cs Cleanup warning in StealConditionSystem (#37903) 2025-05-28 18:17:43 +02:00
SurviveConditionSystem.cs
TargetObjectiveSystem.cs Много говна 2025-01-04 06:03:21 +03:00
TerminatorTargetOverrideSystem.cs