fish-station/Resources/Prototypes/Entities
Flipp Syder 3cfa00e91c
Flavor profiles (#10991)
* flavor profiles

TODO: every single flavor! yeah!!!

* adds basic localization, and flavors/lastFlavor values for when you get the flavor profile message

* multiple and single flavor messages

* start on flavor localization, multiple flavors in localized flavors

* flavor prototypes

* a few more flavors, descriptions on what each section of the flavor file should be doing

* localization for flavor profiles in drink/food system

* adds an event that allows a flavor profile list to be transformed base on the user entity

* raises it on the food entity too

* changes a field in flavor, adds some more flavors, starts adding flavor prototypes

* adds basic flavors to several entities, and consumable drinks, renames flavor field to 'flavors'

* changes call ordering in flavorprofile, adds flavor to ignored components server-side

flavor is really just a popup message, and those are all processed server-side

* fixes where food tried to get the flavor of the user instead of the food

* single flavors will now get the localized string

* getting the flavor message now ensures that flavors are deduplicated

* makes flavor processing more strictly unique bu making everything hashsets

* yeah, that could just not have distinctby now

* adds flavorprofile directly to food base instead for generic food taste

* FlavorProfileModificationEvent now passes a hashset of strings and not flavorprototypes

* flavorprofilesystem now broadcasts the flavor profile modification event

* adds more flavors to the flavor profile loc file

* skips a flavor, if the flavor string is null/empty

* adds some more flavors, adds generic medicine flavor to medicinal chemicals

* more food flavors, adds flavors to swallowing

* adds some cocktails to the set of flavor profiles

* regenerates flavor prototypes

* adds flavor type to all flavors, adds whitespace between variants

* adds more flavors, adds flavors to several chemicals and food items

this is the part that took the longest

* changes backup flavor message

* spelling mistake

* more flavors, and flavors on food

* readds all the type fields, whoops

* fixes localization strings for forcefeeding food/drink

* fixes multiple flavor profile

* adds flavor limit for flavors

* makes that fetch the cvardef instead
2022-09-08 18:14:49 -05:00
..
Clothing Fix more prototypes for save/spawn test (#11087) 2022-09-07 18:35:34 +10:00
Debugging Guns as clothing PR (suit storage, back, belt) (#9330) 2022-08-31 20:21:13 -07:00
Effects Radiation pulse ECS (#10641) 2022-08-31 03:24:21 -07:00
Markers Add 10 new Paintings (#11081) 2022-09-06 20:54:08 -05:00
Mobs Pacification status effect and Pax (#10796) 2022-09-05 19:52:58 -07:00
Objects Flavor profiles (#10991) 2022-09-08 18:14:49 -05:00
Structures fix: External airlocks now show the correct direction relative to their rotation. (#11103) 2022-09-08 17:21:25 -05:00
Virtual Legally distinct gravity gun (#8114) 2022-05-13 12:24:34 +10:00