..
Access
ID access change ( #15239 )
2023-04-10 23:27:35 -07:00
ActionBlocker
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Actions
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Administration
Fix admin note updates duplicating visually across all open note windows ( #15471 )
2023-04-16 23:18:54 -07:00
AirlockPainter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Alert
[Antag] add space ninja as midround antag ( #14069 )
2023-04-17 01:33:27 -06:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
AME
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Anomaly
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
APC
Enhanced APC UI + New NT logo to footer ( #14258 )
2023-03-06 21:55:35 -04:00
Arcade
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Atmos
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Audio
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
BarSign
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Beam
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Bed
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Blocking
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Body
Fix misc bugs ( #15314 )
2023-04-12 10:18:30 +10:00
Botany
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Cabinet
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Cargo
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
CartridgeLoader
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
CCVar
Fix game.table_bonk cvar ( #15447 )
2023-04-17 02:15:36 +10:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Charges
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chat
Add admin alerts ( #13589 )
2023-03-23 11:10:49 -04:00
Chemistry
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Climbing
Removes clown abuse ( #15145 )
2023-04-05 16:44:26 -06:00
Cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
Clothing
add the ability to override the equipped state sprite clothing system uses for custom prototypes. ( #15294 )
2023-04-12 02:28:56 +10:00
Cluwne
Cluwne smite ( #13367 )
2023-03-06 11:09:24 -08:00
CombatMode
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
Communications
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Computer
ECS ComputerVisualizer ( #13289 )
2023-01-15 00:01:47 -04:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Construction
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
Containers
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Conveyor
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
Cooldown
itemcooldown auto gen comp state ( #15305 )
2023-04-14 12:46:44 -07:00
Coordinates
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Crayon
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
CrewManifest
Station records ( #8720 )
2022-08-09 15:10:01 +10:00
Cuffs
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Damage
Godmode refactor ( #14651 )
2023-03-23 14:57:15 -04:00
Dataset
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Decals
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Destructible
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
DeviceNetwork
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Dice
Fix dice sprite error ( #13628 )
2023-01-21 15:58:16 +11:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
Disease
Use chat emotes for disease ( #15134 )
2023-04-07 16:17:30 -07:00
Disposal
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
DoAfter
Adds repeating DoAfters to Food and Drink ( #15233 )
2023-04-16 08:14:26 +10:00
Doors
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
DragDrop
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Dragon
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
DrawDepth
Render small mobs at an appropriate layer ( #8238 )
2022-05-18 12:26:27 +10:00
Drone
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Drugs
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
Drunk
Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed ( #15189 )
2023-04-18 23:09:22 -04:00
Electrocution
[Antag] add space ninja as midround antag ( #14069 )
2023-04-17 01:33:27 -06:00
Emag
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Emoting
Cleanup speech and emoting comps ( #13194 )
2022-12-27 18:03:25 +01:00
Ensnaring
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
EntityList
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Entry
Fix fake lag not being applied to clients ( #15050 )
2023-04-02 05:49:44 +10:00
Eui
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Examine
Add Missing ExamineEntry attribute ( #14965 )
2023-03-29 17:36:20 -05:00
Exchanger
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Explosion
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye /Blinding
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Fax
Add fax admin panel ( #15215 )
2023-04-16 23:20:57 -07:00
FixedPoint
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Flash
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Fluids
Drain buffs ( #15300 )
2023-04-11 21:21:30 +10:00
Foldable
Fix foldable mispredict ( #14919 )
2023-03-28 16:43:36 +11:00
Follower
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Forensics
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Friction
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
GameTicking
Add arrivals ( #14755 )
2023-03-22 04:29:55 -05:00
GameWindow
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Gatherable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Ghost
ghost auto gen comp state ( #15304 )
2023-04-14 12:46:17 -07:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Gravity
Resolves GravityGeneratorVisualizer is Obsolete ( #13885 )
2023-03-31 16:04:53 +11:00
Guardian
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Hands
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
HUD
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Humanoid
Skin color validation ( #15140 )
2023-04-05 17:41:11 -06:00
IconSmoothing
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
IdentityManagement
Unrevert #10934
2022-10-25 11:06:00 +11:00
Implants
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Info
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Input
Add EscapeContext keybind ( #15301 )
2023-04-13 18:10:44 -07:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
[Antag] add space ninja as midround antag ( #14069 )
2023-04-17 01:33:27 -06:00
Internals
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Inventory
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Jittering
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Kitchen
Remove kitchen spike component references ( #15221 )
2023-04-09 09:53:29 +10:00
Labels
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Lathe
Material Reclaimer ( #14969 )
2023-04-09 23:38:20 -05:00
Light
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Lightning
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Localizations
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Lock
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
MachineLinking
Resolves SignalSwitchVisualizer is Obsolete ( #13892 )
2023-02-04 18:16:04 -04:00
Magic
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Maps
Fix misc bugs ( #15314 )
2023-04-12 10:18:30 +10:00
Materials
fix material reclaimer sound issue ( #15278 )
2023-04-10 16:30:33 -05:00
Maths
Mech
Remove mech component references ( #15246 )
2023-04-09 15:20:55 -07:00
Medical
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
MedicalScanner
Remove health analyzer component references ( #15322 )
2023-04-11 17:11:02 -07:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Mobs
Reduce some state handling allocs ( #14301 )
2023-02-28 08:05:29 -08:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Generic morgue visualizer ( #9696 )
2022-07-13 22:25:44 -07:00
Mousetrap
Mousetraps ( #8440 )
2022-05-25 13:16:34 -07:00
Movement
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
NameIdentifier
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Ninja
[Fix] move ninja objectives into NinjaRole ( #15490 )
2023-04-17 16:32:05 -06:00
NodeContainer
Add extra debug data to nodevis ( #6684 )
2022-02-15 21:19:32 +11:00
NPC
Context steering for NPCs ( #12915 )
2022-12-12 14:33:43 +11:00
Nuke
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Nutrition
Hunger ECS ( #14939 )
2023-04-03 12:42:30 +10:00
Objectives
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
PAI
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Paper
Improve Paper UI, allow an to entity configure how it's UI looks ( #13494 )
2023-01-17 19:32:46 +11:00
Parallax
Fix biome seed gen ( #15352 )
2023-04-12 09:38:14 -05:00
Payload
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
PDA
Fixes PDAs dissapearing when inhand ( #13966 )
2023-02-06 15:53:24 -04:00
Physics
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
Pinpointer
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
Placeable
Predict entitystorage ( #14082 )
2023-02-26 23:44:30 +11:00
Players /PlayTimeTracking
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
PneumaticCannon
pneumatic cannon fixes ( #14705 )
2023-03-25 16:15:46 -07:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Popups
Escape pods ( #14809 )
2023-03-23 19:54:41 -06:00
Power
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
PowerCell
Add power debug verbs ( #14212 )
2023-02-26 04:14:35 +11:00
Preferences
Invalid species fallback on spawn/profile validation ( #14675 )
2023-03-14 23:47:40 -05:00
Procedural
Dungeon fixes ( #14563 )
2023-03-10 21:19:27 +11:00
Projectiles
Make energy sword reflect projectiles and hitscan shots ( #14029 )
2023-04-02 23:48:32 +10:00
Prototypes
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Pulling
Remove the last comp shutdown methods ( #13582 )
2023-01-19 11:56:25 +11:00
Radiation
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Radio
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
Random
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Repairable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Research
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Resist
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Respawn
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Revenant
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Roles
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Rotatable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rotation
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rounding
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Salvage
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Shuttles
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
Singularity
singulo distortion auto gen comp state ( #15306 )
2023-04-14 12:47:32 -07:00
Slippery
Add climb & slip tests ( #15459 )
2023-04-16 23:07:03 -07:00
SMES
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Smoking
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Solar
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Sound
Give BaseItem a landing sound ( #14504 )
2023-03-11 19:26:01 +11:00
Spawners
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Spawning
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Speech
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Spillable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Spreader
Fix edgespreaderprototype linter ( #15265 )
2023-04-10 17:54:50 +10:00
Sprite
Add sprite fades for occluding sprites ( #13267 )
2023-01-05 16:45:23 +11:00
Stacks
Add interaction tests ( #15251 )
2023-04-14 12:41:25 -07:00
Standing
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
Fingerprints filter for records station computer ( #15017 )
2023-04-12 07:27:13 -07:00
StatusEffect
Godmode refactor ( #14651 )
2023-03-23 14:57:15 -04:00
Stealth
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
StepTrigger
Add blacklist support for steptriggers ( #14354 )
2023-03-06 11:11:27 -08:00
Sticky
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Storage
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Store
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Strip
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Stunnable
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Surveillance cameras ( #8246 )
2022-05-31 18:44:57 +10:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Swab
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Tabletop
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Tag
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Targeting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Teleportation
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
Throwing
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Tiles
Fix misc bugs ( #15314 )
2023-04-12 10:18:30 +10:00
Timing
Remove use delay cancellation tokens ( #14405 )
2023-03-06 03:42:04 +11:00
Toggleable
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Toilet
refactor toilet ( #15406 )
2023-04-14 01:45:58 -07:00
Tools
dont play sound if using tool was interrupted ( #15302 )
2023-04-12 03:31:11 +10:00
Traits
New Traits ( #13763 )
2023-03-04 23:44:13 -04:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
Udder
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
UserInterface
Cargo economy balance ( #11123 )
2022-09-15 11:53:17 +10:00
Vapor
Vapor tweaks ( #9638 )
2022-07-14 19:45:21 -07:00
Vehicle
Fix and update VehicleSystem.cs ( #15284 )
2023-04-14 23:02:03 -07:00
VendingMachines
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Verbs
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Add vote logs ( #14139 )
2023-02-17 01:29:44 +01:00
Wall
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Weapons
ignore prediction on guns disabled popup ( #15138 )
2023-04-14 12:44:26 -07:00
Weather
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
Whitelist
IListener and IRadio purge ( #11980 )
2022-11-15 15:09:27 +11:00
Wieldable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Wires
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Xenoarchaeology
[Sci] Non-destructive XenoArch Research ( #15398 )
2023-04-16 23:57:21 -06:00
Zombies
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
Content.Shared.csproj
Content PR for auto-componentstate sourcegen ( #14845 )
2023-04-06 12:33:40 -05:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00