fish-station/Content.Server/GameObjects/Components
2020-07-04 01:28:06 +02:00
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Access Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
BarSign Power Rework (#863) 2020-06-28 17:23:26 +02:00
Cargo Cargo Console Limit (#1095) 2020-07-02 14:45:40 +02:00
Chemistry Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Command Power Rework (#863) 2020-06-28 17:23:26 +02:00
Construction Deconstruction Features (#1242) 2020-07-02 14:50:57 -07:00
Damage Add utility AI (#806) 2020-06-18 14:52:44 +02:00
Doors Added bolts to airlocks (#1138) 2020-07-02 15:31:06 +02:00
Explosion Fix being able to buckle through a locker and reality collapsing 2020-07-03 14:54:45 +02:00
Fluids Fix reagent spill errors (#1180) 2020-07-02 20:31:40 +02:00
Gravity Power Rework (#863) 2020-06-28 17:23:26 +02:00
GUI Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Healing Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Instruments Instruments no longer stop playback when someone disconnects. Fix #1209 2020-06-25 15:01:46 +02:00
Interactable Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Items Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Kitchen Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Markers Timed spawners (#1196) 2020-06-23 20:24:25 +02:00
Medical Power Rework (#863) 2020-06-28 17:23:26 +02:00
Metabolism Merge branch 'master' into DecimalReagents 2020-04-12 14:37:36 +02:00
Mining Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00
Mobs Fix a buckled entity's sprite being drawn over the chair when looking up 2020-07-04 01:28:06 +02:00
Movement Changes resulting from merging Client and Server PhysicsComponent. 2020-07-01 12:03:19 -07:00
NodeContainer Fix compile. 2020-07-02 14:00:45 +02:00
Nutrition Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Observer WiP movement prediction. 2020-06-24 02:21:20 +02:00
Paper IExamine can now limit certain details behind a 'details' range check. (#1039) 2020-05-31 20:29:06 +02:00
PDA Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Power Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
Projectiles Fix throwing. 2020-07-02 23:28:37 +02:00
Research Power Rework (#863) 2020-06-28 17:23:26 +02:00
Sound Added a buncha bloat from teegee (#1203) 2020-07-02 16:05:03 +02:00
Stack IExamine can now limit certain details behind a 'details' range check. (#1039) 2020-05-31 20:29:06 +02:00
Strap Fix being able to buckle through a locker and reality collapsing 2020-07-03 14:54:45 +02:00
Temperature Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Timing Use Delay Component (#540) 2020-01-22 23:08:14 +01:00
Trigger/TimerTrigger Use automatic component registration. 2019-07-31 15:07:54 +02:00
Utensil Adds eating with utensils (#1136) 2020-06-19 15:20:59 +02:00
VendingMachines Power Rework (#863) 2020-06-28 17:23:26 +02:00
Weapon Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
AnchorableComponent.cs Changes resulting from merging Client and Server PhysicsComponent. 2020-07-01 12:03:19 -07:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
MagicMirrorComponent.cs Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
PlaceableSurfaceComponent.cs Fix #274 (#927) 2020-05-23 17:23:25 +02:00
PottedPlantHideComponent.cs Disable interactions for entities in storage 2020-07-03 23:57:19 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomToolColorComponent.cs Randomize wirecutter and screwdriver colors. 2020-05-23 02:14:11 +02:00
RotatableComponent.cs Changes resulting from merging Client and Server PhysicsComponent. 2020-07-01 12:03:19 -07:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WiresComponent.cs Moves SharedInteractionSystem to Content.Shared namespace 2020-06-13 16:10:26 +02:00