fish-station/Content.Server/Weapons/Ranged/Systems
beck-thompson da4fa9bea9
Clumsy system refactor (#31147)
* First commit

* Fixes

* Added the noise

* Renames

* Timespan

* Fixed space

* entity -> ent

* This shouldn't work

* opps....

* Datafield name change

* Better comments

* small comment

* Personal skill issue

* Event renames and stuff

* Couple fixes

* Defib ref fixes (Silly me)

* Added clumsy back!

* no hard code clumsy!

* Identity fix

* Event name change

* Comment change

* Function name change

* opp

* Update names

* Damage stuff!

* Fixes!

* Fixes

* opps

* This was hidden away!!

* negative diff feeds me
2024-11-16 00:46:01 +01:00
..
ChemicalAmmoSystem.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
FlyBySoundSystem.cs
GunSystem.AutoFire.cs Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292) 2024-11-06 15:39:16 +01:00
GunSystem.Ballistic.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
GunSystem.Battery.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
GunSystem.Cartridges.cs DamageableSystem cleanup & performance improvements (#20820) 2023-10-09 03:27:41 +11:00
GunSystem.cs Clumsy system refactor (#31147) 2024-11-16 00:46:01 +01:00
GunSystem.Revolver.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
GunSystem.Solution.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00