* Remove the unnecessary NetID property from ComponentState. * Remove Component.NetworkSynchronizeExistence. * Removed Component.NetID. * Adds component netID automatic generation. * Removed NetIdAttribute from serverside components with no corresponding clientside registration. * Completely remove static NetIds. * Renamed NetIDAttribute to NetworkedComponentAttribute. * Add GenerateNetIds calls to client and server entry points. Add test to make sure auto generated NetIds are identical. * Component changes when rebasing that I am too lazy to rewrite into the branch. Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> |
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| .. | ||
| IMobMoverComponent.cs | ||
| IMoverComponent.cs | ||
| IRelayMoveInput.cs | ||
| MovementIgnoreGravityComponent.cs | ||
| MovementSpeedModifierComponent.cs | ||
| SharedDummyInputMoverComponent.cs | ||
| SharedPlayerInputMoverComponent.cs | ||
| SharedPlayerMobMoverComponent.cs | ||