fish-station/Content.Server
Pieter-Jan Briers 8d244f7b76
Character profile sanitization improvements (#25579)
Validate that job and antag prototypes can actually be set in character profiles, rather than just checking if the prototype exists.

Make preferences system just call existing validation code when loading prototype from database, instead of some hacked-together stuff.

Also I made the character profile validation logic take dependencies in via parameter because fuck resolves.
2024-02-26 13:36:38 +11:00
..
Abilities/Mime Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Ame Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Anomaly Synchronizer + Signallers tweaks (#24461) 2024-02-13 17:19:22 -05:00
Antag Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Arcade Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany Crop harvest int cast fix (#25453) 2024-02-22 11:19:50 +11:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
Cabinet
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Made ordering multiple crates at cargo order multiple crates (#25518) 2024-02-25 18:36:22 +11:00
CartridgeLoader Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chemistry Add a container display to dispenser UI (#25391) 2024-02-26 00:03:22 +01:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Cloning Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-14 23:37:38 -07:00
Communications Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Panic bunker fix (#25538) 2024-02-25 23:48:54 +01:00
Construction Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Coordinates Kill SharedEntityExtensions and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
CPUJob/JobQueues/Queues
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords/Systems move criminal records console component to shared (#24957) 2024-02-05 23:55:39 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Database Fix admin notes and database time nonsense. (#25280) 2024-02-20 10:13:31 +01:00
Decals Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Fix spawning glass shard for each glass sheet in stack (#25308) 2024-02-16 13:42:43 -05:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
DeviceNetwork Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Fix disposals bins not automatically flushing after an object is inserted (#25233) 2024-02-15 15:52:52 -05:00
DoAfter
Doors Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drunk
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Rebalances electrocution damage to a log scale (#24829) 2024-02-05 10:47:52 -08:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Add new "OptionsVisualizer" (#25128) 2024-02-17 15:52:11 -05:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion Voice trigger fixes, death acidifier typos (#24941) 2024-02-20 23:57:23 -07:00
Extinguisher Fixed Fire Extinguisher safety range (#25534) 2024-02-25 13:29:16 +11:00
Eye/Blinding Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Remove soapy water (#24301) 2024-02-03 15:23:34 +11:00
Forensics Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking Add server name into the replay final (#25564) 2024-02-25 23:44:05 +01:00
Gateway Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Ghost Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Glue Fixed GluedComponent interactions with metamorphic glasses (#24943) 2024-02-07 16:43:44 -07:00
Gravity Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Guardian Make some damage sources not cancel do afters (#24635) 2024-01-28 10:51:54 +11:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Tiny shove fix. (#25353) 2024-02-21 15:01:45 +11:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Holosign Fix: Holosigns can be stored again (#25249) 2024-02-14 19:06:11 -06:00
HotPotato
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Destruction & impact sound rework pass 1 (#24282) 2024-01-19 10:33:07 -05:00
Implants Fix scram implant's teleportation out of containers (#24827) 2024-02-07 16:41:11 -07:00
Info Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Instruments Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Interaction Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-07 02:04:21 -08:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Item Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Jittering
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels/Label Localize preset labels on chem dispenser (#24617) 2024-01-28 14:31:16 -08:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Light Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
MagicMirror Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Mapping Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
MassMedia Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Materials Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Mech Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Medical fix: #25102 cryo pod now uses health-analyzer system to update body state in UI (#25109) 2024-02-21 17:47:23 +03:00
Mind Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
MoMMI
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
NodeContainer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
NPC Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Nutrition Add prediction to Openable (#25477) 2024-02-23 12:09:43 +11:00
Objectives Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
ParticleAccelerator PA control box part detection fix (#24356) 2024-01-21 20:17:17 +11:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
PDA Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Physics Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placement Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Make popups nullable (#24802) 2024-02-01 23:25:58 -05:00
Power Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Preferences/Managers Character profile sanitization improvements (#25579) 2024-02-26 13:36:38 +11:00
Procedural Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
Projectiles Revert "Cleanup ExecutionSystem (#24382)" (#25555) 2024-02-25 22:36:17 +11:00
Pulling Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Radio Changed radio jammer wattage from 6 -> 2 (#25432) 2024-02-22 18:32:43 +11:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Resist Remove contests (#25425) 2024-02-20 23:39:52 -07:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Salvage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Sandbox Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Screens Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
SensorMonitoring Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Silicons Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Singularity Make radiation collector a power supplier (#24978) 2024-02-06 11:32:39 -05:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Spawners Added ContainerSpawnPoint check for integration test (#25446) 2024-02-26 00:54:44 +11:00
Species/Systems Fix nymphs being deleted immediatly after spawning (#25344) 2024-02-17 09:38:21 -07:00
Speech Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Spider
SprayPainter spray painter rework (#23287) 2024-02-02 09:30:46 +11:00
Spreader The glowing forest anomaly (#24351) 2024-01-20 17:31:12 -08:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationEvents Don't double-dip survival intensity scaling (#25570) 2024-02-25 14:04:51 -08:00
StationRecords Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
Stealth
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Store Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Strip Clarify stripping logs (#25190) 2024-02-15 13:36:43 -06:00
Stunnable Added display for amount of hits left in stun batons/stun prods. (#25141) 2024-02-11 23:36:06 -07:00
SubFloor
SurveillanceCamera Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Tabletop Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Add events for TemperatureProtection and PressureProtection (#25165) 2024-02-13 23:44:47 -08:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Tesla Gun (#23175) 2024-01-06 18:18:35 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-08 00:41:42 -05:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools Remove drones, fix InnateToolSystem (#25372) 2024-02-20 23:23:04 -07:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Unrevivable trait (#24226) 2024-01-20 13:22:15 +11:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
VendingMachines Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
VoiceMask Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-23 17:12:18 -05:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Revert "Cleanup ExecutionSystem (#24382)" (#25555) 2024-02-25 22:36:17 +11:00
Weather
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Worldgen Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Xenoarchaeology Gibbing refactor (Per-part gibbing and giblet throwing!) (#24989) 2024-02-10 15:37:06 -08:00
Zombies Remove drones, fix InnateToolSystem (#25372) 2024-02-20 23:23:04 -07:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs