fish-station/Content.Server/GameObjects/Components
Víctor Aguilera Puerto 48841a274d
Remove default grids (content) (#2241)
* Default grids go poof

* Address review

* Update submodule

* Fix DoAfterSystem for entities without grid.

* Fix SubFloorHideSystem for entities without grid.

* Fix ExplosionHelper for coordinates that aren't in a grid

* Fix TurfHelpers' GetWorldTileBox crash in the case of invalid grid

* Fix tile prying component crash when trying to pry space.

* Spill fixes when passing coordinates without grids.

* Are you static'in, son?

* Change SaveLoadSaveTest grid Id hardcoded value
It's still hardcoded, but at least now it's correct!

* Only send debug AI thing if grid is not invalid

* Update submodule.

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-10-21 17:13:41 +02:00
..
Access Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
ActionBlocking Fix cuffs not making mobs drop their items. 2020-10-12 13:24:08 +02:00
AI Add AI factions (#1807) 2020-08-24 12:33:03 +02:00
Arcade Nanotrasen Block Game is here (#2131) 2020-09-26 15:25:22 +02:00
Atmos Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Add arguments to part and mechanism event methods (#2293) 2020-10-19 15:23:59 +02:00
Buckle Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Cargo Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Chemistry Fix mechanism events not being called properly, add test (#2279) 2020-10-17 12:26:39 +02:00
Command Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Construction Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
Conveyor Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Damage Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Disposal Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Doors Fix airlock crush (#2348) 2020-10-21 10:22:38 +02:00
Explosion Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Fluids Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
Gravity Adds a Visualizer for the Gravity Generator (#2277) 2020-10-18 13:08:41 +02:00
GUI Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
Headset Headsets (#2023) 2020-10-07 05:02:12 -07:00
Instruments Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
Interactable Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
Items Change ThrowHelper methods to be extensions (#2254) 2020-10-14 22:41:44 +02:00
Kitchen Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
MachineLinking Cleanup (#2111) 2020-09-20 17:29:11 +02:00
Markers Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Medical Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Metabolism Fix gasping for real this time I promise (#2285) 2020-10-17 13:21:26 +02:00
Mining Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
Mobs Fix mechanism events not being called properly, add test (#2279) 2020-10-17 12:26:39 +02:00
Movement Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
NodeContainer Rotatable Pumps (#2223) 2020-10-12 13:02:57 +02:00
Nutrition Fix mechanism events not being called properly, add test (#2279) 2020-10-17 12:26:39 +02:00
Observer Ghost Teleporting (#2071) 2020-10-16 20:36:20 +02:00
Paper Remove paper description (#2061) 2020-09-16 23:53:32 +02:00
PDA Add a toggle flashlight verb to the PDA (#2287) 2020-10-18 14:52:42 +02:00
Pointing Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Portal Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Power Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
Projectiles Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Pulling Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
Radio Headsets (#2023) 2020-10-07 05:02:12 -07:00
Recycling Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Research Make more Fields VV and more editable (#2051) 2020-09-13 14:04:00 +02:00
Rotatable Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Sound Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Stack Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
StationEvents Refactors radiation (#2009) 2020-09-21 01:49:40 +02:00
Strap Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Suspicion Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Temperature Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Timing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Trigger/TimerTrigger Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Utensil Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
VendingMachines Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
Weapon No, taser shots shouldn't be anchored by default. 2020-10-17 01:02:43 +02:00
AnchorableComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
AtmosPlaqueComponent.cs Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
CleanableComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
ComputerComponent.cs Saltern now has computer boards serialized 2020-10-11 13:59:00 +02:00
CrayonComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
DoAfterComponent.cs Make DoAfter visible to all (#2183) 2020-10-10 13:59:17 +02:00
ExtinguisherCabinetComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
PottedPlantHideComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WindowComponent.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
WiresComponent.cs Closes UI when the panel closes (#2242) 2020-10-13 11:42:12 +02:00