fish-station/Content.Server/StationEvents/Events
VigersRay 5f10d21fa6 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Server/Administration/Commands/PlayTimeCommands.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Events/BreakerFlipRule.cs
#	Content.Shared/Roles/JobPrototype.cs
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/duffelbag.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml
#	Resources/Prototypes/Entities/Mobs/base.yml
#	Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Roles/Antags/traitor.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/clown.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/musician.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_director.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
2024-06-04 09:41:27 +03:00
..
AlertLevelInterceptionRule.cs Add syndicate sleeper agents random event (#27501) 2024-05-03 10:13:35 +10:00
AnomalySpawnRule.cs Station event component and system tweaks (#28331) 2024-06-01 16:34:58 -04:00
BluespaceArtifactRule.cs Station event component and system tweaks (#28331) 2024-06-01 16:34:58 -04:00
BluespaceLockerRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
BreakerFlipRule.cs Station event component and system tweaks (#28331) 2024-06-01 16:34:58 -04:00
BureaucraticErrorRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
CargoGiftsRule.cs Station event component and system tweaks (#28331) 2024-06-01 16:34:58 -04:00
ClericalErrorRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
FalseAlarmRule.cs Station event component and system tweaks (#28331) 2024-06-01 16:34:58 -04:00
GasLeakRule.cs Station event component and system tweaks (#28331) 2024-06-01 16:34:58 -04:00
ImmovableRodRule.cs Improve InteractionSystem range & BUI checks (#27999) 2024-05-24 15:03:03 +10:00
IonStormRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
KudzuGrowthRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
MassHallucinationsRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
MeteorSwarmRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
NinjaSpawnRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
PowerGridCheckRule.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
RandomEntityStorageSpawnRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
RandomSentienceRule.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
RandomSpawnRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
SolarFlareRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
StationEventSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
VentClogRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
VentCrittersRule.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00