* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent. * Fixes power tests with new anchored requirements. * Moved AnchorableComponent into construction. AnchorableComponent now uses Transform.Anchored. * Fixed bug with nodes, power works again. * Adds lifetime stages to Component. * Update Engine to v0.4.70. |
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|---|---|---|
| .. | ||
| IMobMoverComponent.cs | ||
| IMoverComponent.cs | ||
| IRelayMoveInput.cs | ||
| MovementIgnoreGravityComponent.cs | ||
| MovementSpeedModifierComponent.cs | ||
| SharedDummyInputMoverComponent.cs | ||
| SharedPlayerInputMoverComponent.cs | ||
| SharedPlayerMobMoverComponent.cs | ||