fish-station/Content.Server/Atmos
Vera Aguilera Puerto 1ff687f482 FlammableComponent has an empty Damage field by default.
Prevents NRE exceptions when admemes are involved, etc?
2022-03-04 17:00:35 +01:00
..
Commands Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Components FlammableComponent has an empty Damage field by default. 2022-03-04 17:00:35 +01:00
EntitySystems FlammableSystem only calls TemperatureSystem.ChangeHeat if the entity has the appropriate component. 2022-03-04 16:25:32 +01:00
Monitor Minor atmos optimisations (#6625) 2022-02-20 17:43:20 +11:00
Piping Limit atmos device rates (#6533) 2022-03-01 01:39:30 +11:00
Reactions Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
ExcitedGroup.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
GasMixture.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Hotspot.cs Remove Hotspot Start method. 2021-07-25 15:03:07 +02:00
IGasMixtureHolder.cs Enables nullables for atmos internals 2021-08-02 17:03:13 +02:00
IGasReactionEffect.cs Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
MonstermosInfo.cs ECS Atmos Part 4: Moves all atmos logic from TileAtmosphere to AtmosphereSystem. (#4295) 2021-07-20 18:03:49 +02:00
PressureEvent.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
TileAtmosphere.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
TileFireEvent.cs Minor atmos optimisations (#6625) 2022-02-20 17:43:20 +11:00