fish-station/Content.Client
PotentiallyTom ace8acde56
Adds a guidebook reference table for silicon lawsets (#38225)
* skeleton

* ok I think I understand this now

* xaml more like xam L

* good enough individual law control

* Works

* Final checks

* Final_Final.exe.docx

* removed unecessary usings

* locstrings

* doc comments

* requested changeds except var

* visual stuff

* I could write a manifesto about how much I dislike var

* color tweak + other thing

* request changed minus the inheritance

* sans Boxcontainer

* :/

* cache find

* requested changed

* removed usings

* Moved margin and removed unecessary BoxContainer
2025-10-13 11:44:42 +00:00
..
Access Hop console grant all and revoke all access buttons (#39375) 2025-10-11 00:41:22 +00:00
Actions Cleanup warnings: CS0067, CS8509, CS8073 (#39770) 2025-09-23 15:11:29 +12:00
Administration Merge branch 'master' into stable 2025-10-12 23:55:28 +02:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
AlertLevel Cleanup more SpriteComponent warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Alerts Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Ame/UI
Animals/Systems parrotMemory is onGetVerbs now in shared (#39341) 2025-08-03 02:27:49 +02:00
Animations Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Anomaly Dynamic anomaly scanner texture (#37585) 2025-09-04 22:11:03 +03:00
Arcade
Armor
Atmos Don't overwrite values that are mid-edit in air alarm window (#40338) 2025-09-20 11:55:34 -07:00
Audio Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
BarSign Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Beam Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Bed Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Body/Systems Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Botany Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Bql
Buckle Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Camera
CardboardBox Miscellaneous Body Decoupling (#38958) 2025-08-06 15:01:20 -04:00
Cargo Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
CartridgeLoader Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Changeling feat: SimpleRadial menu support for sprite-view and more extensibility (#39223) 2025-09-10 11:11:15 +03:00
Changelog Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
CharacterInfo
Charges action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Chasm Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Chat fix edge case typing indicator error (#40708) 2025-10-05 20:58:46 +00:00
Chemistry Predict InjectorSystem (#39976) 2025-09-01 18:24:37 +03:00
Clickable Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Clock Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Cloning Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
CloningConsole/UI
Clothing Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
CombatMode Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Commands Convert a few debugging commands and the mapping setup command to LEC. (#38589) 2025-07-28 18:29:15 +02:00
Communications Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Computer Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Construction [PRIORITY NEGATIVE ONE/STABLE HOTFIX] ADMIN NOTES CANNOT BE ACCESSED (#40863) 2025-10-12 23:52:26 +02:00
ContextMenu/UI Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Cooldown Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
Crayon Refactor Crayons to use shared charges system and autonetworking. Adds auto recharging crayon. (#40575) 2025-10-10 19:45:48 +00:00
Credits Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
CrewManifest Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
CriminalRecords Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
Cuffs Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Damage Predict damage examine (#40168) 2025-10-10 23:23:26 +00:00
DamageState Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
DebugMon
Decals Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Delivery Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
DeviceLinking
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Dice Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
DisplacementMap Allow Vulps With Human Hair To Be Shaved Without Clyde Joining The Circus (#40171) 2025-09-07 16:36:38 +02:00
Disposal Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
DoAfter Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Doors Update `DoorComponent` to use TimeSpans and fix comments (#40420) 2025-09-17 15:28:11 +02:00
Dragon Cleanup more SpriteComponent warnings (part 2) (#37527) 2025-05-17 13:29:03 +10:00
Drowsiness refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drugs refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drunk [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-08-18 16:26:29 -04:00
Effects Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Electrocution Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Emp Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Ensnaring remove empty file (#38001) 2025-06-01 11:24:13 -04:00
Entry Remove static IoC from client & server EntryPoint (#40562) 2025-10-02 14:32:56 +00:00
Eui removed obsolete netmessage creator (#33542) 2024-11-25 22:39:10 +11:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Explosion Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Eye Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Fax Make file dialog API usages read-only (#37779) 2025-09-29 15:51:09 +00:00
Flash reduced motion flash effect version 3 (#37824) 2025-07-10 11:30:58 +02:00
FlavorText
Fluids Cleanup more SpriteComponent warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Forensics Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
Fullscreen
Gameplay Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
GameTicking/Managers Multiantag Gamemode (#37783) 2025-08-15 16:06:51 +02:00
Gateway/UI Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Ghost feat: SimpleRadial menu support for sprite-view and more extensibility (#39223) 2025-09-10 11:11:15 +03:00
GhostKick
GPS AstroNav GPS Cartridge (#32194) 2024-09-24 19:02:51 +02:00
Graphics Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
Gravity Cleanup warnings in GravitySystem (#37388) 2025-05-12 17:46:23 -04:00
Guidebook Adds a guidebook reference table for silicon lawsets (#38225) 2025-10-13 11:44:42 +00:00
Hands Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
HealthAnalyzer/UI Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Holiday Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Holopad Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
IconSmoothing Cleanup warnings in IconSmoothSystem (#37337) 2025-05-11 09:40:38 -04:00
IgnitionSource predict IgnitionSourceComponent (#36310) 2025-04-06 17:54:47 -07:00
Implants Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Info ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Input Adds smart equip to pocket 1, pocket 2, and suit storage slots (#37975) 2025-10-04 01:33:59 +00:00
Instruments Make file dialog API usages read-only (#37779) 2025-09-29 15:51:09 +00:00
Interactable Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Interaction Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Inventory Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
IoC Remove static IoC from client & server EntryPoint (#40562) 2025-10-02 14:32:56 +00:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Items Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Jittering Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Kitchen New Feature: Kitchen spike rework (#38723) 2025-08-19 10:56:36 -07:00
Kudzu Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Labels Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LateJoin Remove static logger calls in LateJoinGui (#37688) 2025-05-21 12:23:35 -04:00
Lathe Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Launcher [PRIORITY NEGATIVE ONE/STABLE HOTFIX] ADMIN NOTES CANNOT BE ACCESSED (#40863) 2025-10-12 23:52:26 +02:00
Light Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
Lightning/Components
Lobby Fix species not being ordered alphabetically in the character customization UI (#39359) 2025-10-12 10:54:37 +00:00
Lock/Visualizers Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
MachineLinking/UI Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Machines Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
MagicMirror
MainMenu ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Mapping Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
MapText
Markers Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
Materials Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Mech Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Medical Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
MedicalScanner
Message Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Mind
Mining Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
MouseRotator Fix mouse rotator error spam (#39071) 2025-07-20 01:16:40 +02:00
Movement Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
NetworkConfigurator localization support to air alarms, wire panels and more (#39307) 2025-08-05 17:13:04 +02:00
Ninja/Systems
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
NPC Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
Nuke add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
NukeOps
Nutrition/EntitySystems Delete DrinkComponent, migrate prototypes to EdibleComponent (#40308) 2025-09-12 15:26:56 -07:00
Objectives/Systems
Options Adds smart equip to pocket 1, pocket 2, and suit storage slots (#37975) 2025-10-04 01:33:59 +00:00
Orbit Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Outline Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Overlays Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
Paper Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Parallax Cleanup warnings: CS0649 (#38797) 2025-07-13 20:35:20 +02:00
ParticleAccelerator Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
PDA Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Physics fix NetEntity datafield in JointVisualsComponent (#39987) 2025-10-10 23:59:56 +00:00
Pinpointer Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
Placement/Modes
Players Antag Rolebans (#35966) 2025-09-17 23:59:07 +02:00
Playtime docs: update comment on config saving in tests (#39438) 2025-08-07 01:17:20 +02:00
PneumaticCannon
Pointing Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Points
Polymorph/Systems Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Popups Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Power Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
PowerCell fix: don't default to uncharged sprite state for cells (#38730) 2025-07-04 12:15:24 -04:00
Projectiles Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Radiation Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
Radio move all the radio components and system to Shared (#40293) 2025-09-12 01:26:47 +02:00
RatKing
RCD Fix RCD errors (#40278) 2025-09-20 12:05:57 -07:00
Remotes
Replay ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Research
Resources
Revenant Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Revolutionary Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Robotics Better robotics console (#38023) 2025-08-11 21:57:39 +03:00
Roles Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Rootable Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
Rotation Fix horizontal space men in replays (#39338) 2025-08-02 22:20:17 +02:00
RoundEnd Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Salvage Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Sandbox Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Screenshot Cleanup warnings in ScreenshotHook (#36637) 2025-04-16 23:51:38 +02:00
Security Fix prisoner closet UI not working (#37558) 2025-05-18 12:00:45 +10:00
SensorMonitoring Fix the sensor monitoring console forcing a GC every 3 seconds (#38146) 2025-06-27 13:37:00 +02:00
Sericulture
Shuttles Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Silicons Adds HugBot (#37557) 2025-10-11 00:51:12 +00:00
Singularity Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318) 2025-08-01 19:40:15 +02:00
SmartFridge Implement SmartFridge functionality (#38648) 2025-07-20 23:21:28 -04:00
Smoking Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Sound
Speech/EntitySystems
SprayPainter Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
SSDIndicator
Stack Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Station Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
StationRecords Power stuff (#31314) 2024-08-25 22:18:42 +10:00
StatusIcon Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Stealth Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Sticky/Visualizers Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Storage Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Store/Ui Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Strip Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Stunnable Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
Stylesheets Improve fax machine UI (#33825) 2025-05-17 13:20:11 -04:00
SubFloor HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
SurveillanceCamera Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Tabletop Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Telephone Holopads (#32711) 2024-12-17 20:18:15 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature/Systems Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
TextScreen Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Thief Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Throwing Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Tips Cleanup warnings in TippyUIController (#37378) 2025-05-12 22:21:52 +02:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Tools Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Trigger Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TurretController Cleanup some misc warnings (#37904) 2025-05-28 12:45:38 -04:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
UserInterface Merge branch 'master' into stable 2025-10-12 23:55:28 +02:00
VendingMachines Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Verbs Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Viewport Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
VoiceMask Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Voting Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Wall
Weapons Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
Weather Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
Wieldable Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
Wires Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Xenoarchaeology Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Zombies Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
AssemblyInfo.cs
Content.Client.csproj Treat duplicate dependency warnings as errors (#38480) 2025-06-22 00:25:20 +02:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs STAThread client content start (#34212) 2025-01-15 01:07:24 +01:00