fish-station/Content.Server/GameObjects/Components/Atmos
DmitriyRubetskoy 9c26e0c5ba
Async Interface IAfterInteract() (#2735)
* Async Interface

* Update Content.Server/GameObjects/Components/Fluids/MopComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Changed the glassbeaker

* Update Content.Shared/Interfaces/GameObjects/Components/Interaction/IAfterInteract.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/Interfaces/GameObjects/Components/Interaction/IAfterInteract.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Interaction system fix

* Removed I from the interface

* Changed all implementations of the interface I could find

* all public void implementation fixed

* All built, no errors should remain

* Update Resources/Prototypes/Entities/Objects/Specific/chemistry.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/Portal/TeleporterComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/ActionBlocking/HandcuffComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Commit based off Sloth's commentary

* Removed the Rag file from the PR

* Reverted sloth's commentary changes on the publcity of the function

* Injector component properly implemented interface

* Update Content.Server/GameObjects/Components/Fluids/MopComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/Fluids/SprayComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: BlueberryShortcake <rubetskoy234@mail.ru>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-12-17 18:45:04 +11:00
..
Piping Canisters [ Continuation of clement-or #2544 ] (#2628) 2020-12-08 20:45:24 +01:00
AirtightComponent.cs Remove redundant null checks for atmos (#2703) 2020-12-08 12:17:13 +01:00
AtmosExposedComponent.cs The power of componentdependencies (#2211) 2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
BreathToolComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
FirelockComponent.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
FlammableComponent.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
GasAnalyzerComponent.cs Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00
GasCanisterComponent.cs Canisters [ Continuation of clement-or #2544 ] (#2628) 2020-12-08 20:45:24 +01:00
GasMixtureHolderComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
GasTankComponent.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
GridAtmosphereComponent.cs Canisters [ Continuation of clement-or #2544 ] (#2628) 2020-12-08 20:45:24 +01:00
MovedByPressureComponent.cs Make godmode able to be disabled and more accessible to the rest of the code (#2560) 2020-11-22 14:45:15 +11:00
PressureProtectionComponent.cs Updated serializer data fields (#2702) 2020-12-04 11:06:53 +01:00
SpaceGridAtmosphereComponent.cs Add InvalidateTileAir Transform extension method (#2687) 2020-12-04 12:21:57 +01:00
UnsimulatedGridAtmosphereComponent.cs CVars for atmos (#2633) 2020-11-27 16:49:12 +01:00