fish-station/Content.Shared/GameObjects
DrSmugleaf 4e0f52bbaf
Add do after to surgery (#2756)
* Cleanup surgery classes

* Add DoAfter to surgery

* Consolidate doafter, break on user and target move

* Ignore biological surgery data component on the client

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Use a stringbuilder  for surgery descriptions

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-12-18 00:21:43 +11:00
..
Components Add do after to surgery (#2756) 2020-12-18 00:21:43 +11:00
EntitySystemMessages Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434) 2020-10-30 01:07:51 +01:00
EntitySystems Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
Verbs Add "Begin Deconstruction" verb, unfinished particle accelerator bits will tell you how to finish them (#2706) 2020-12-08 11:53:37 +01:00
ContentNetIDs.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
DrawDepth.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00