fish-station/Content.Shared/Storage/EntitySystems
āda 8d8af1bab7
Stack System Cleanup (#38872)
* eye on the prize

* OnStackInteractUsing, TryMergeStacks, TryMergeToHands, TryMergeToContacts

* namespace

* Use, get count, getMaxCount

* component access

* add regions, mark TODO

* obsolete TryAdd, public TryMergeStacks

* GetMaxCount

* event handlers

* event handlers

* SetCount

* client server event handlers

* move to shared

* Revert "move to shared"

This reverts commit 45540a2d6b8e1e6d2a8f83a584267776c7edcd73.

* misc changes to shared

* split

* spawn and SpawnNextToOrDrop

* SpawnMultipleAtPosition, SpawnMultipleNextToOrDrop, CalculateSpawns, general server cleanup

* Rename Use to TryUse.

* Small misc changes

* Remove obsolete functions

* Remove some SetCount calls

* Partialize

* small misc change

* don't nuke the git dif with the namespace block

* Comments and reordering

* touchup to UpdateLingering

* Summary comment for StackStatusControl

* Last pass

* Actual last pass (for now)

* I know myself too well

* fixup

* goodbye lingering

* fixes

* review

* fix test

* second look

* fix test

* forgot

* remove early comp getting

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-25 14:40:48 +00:00
..
AnchoredStorageFilterSystem.cs Add smuggler stashes (#19460) 2025-03-26 16:20:15 +01:00
BinSystem.cs fix water coolers (#38681) 2025-07-01 03:25:52 -07:00
BluespaceLockerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DumpableSystem.cs Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
MagnetPickupSystem.cs Unpredict MagnetPickupSystem.cs (#39988) 2025-10-07 16:09:20 +00:00
PickRandomSystem.cs Predict PickRandom verb (#39326) 2025-08-05 19:29:13 -07:00
SecretStashSystem.cs Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
SharedEntityStorageSystem.cs fix: Block EntityStorage from inserting into mechs (#37942) 2025-08-26 12:29:12 +02:00
SharedItemCounterSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedItemMapperSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedStorageSystem.cs Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
StoreAfterFailedInteractSystem.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
StoreOnCollideSystem.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00