fish-station/Content.Shared/Interaction/Components/BlockMovementComponent.cs
Vigers Ray 4ee05b0350
Продвинутые борги (#247)
* Ну типа всё

* InnateItemSystem и фичи для пИИ
2024-07-27 10:23:34 +03:00

15 lines
493 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components;
/// <summary>
/// This is used for entities which cannot move or interact in any way.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class BlockMovementComponent : Component
{
// Sunrise-Start
[DataField("blockInteractionAttempt")] public bool BlockInteractionAttempt = true;
[DataField("blockUseAttempt")] public bool BlockUseAttempt = true;
// Sunrise-Edit
}