fish-station/Content.Server/Abilities/Boxer/Boxer/BoxerComponent.cs
2022-07-26 18:34:19 -07:00

23 lines
622 B
C#

using Content.Shared.Damage;
namespace Content.Server.Abilities.Boxer
{
/// <summary>
/// Added to the boxer on spawn.
/// </summary>
[RegisterComponent]
public sealed class BoxerComponent : Component
{
[DataField("modifiers", required: true)]
public DamageModifierSet UnarmedModifiers = default!;
[DataField("rangeBonus")]
public float RangeBonus = 1.5f;
/// <summary>
/// Damage modifier with boxing glove stam damage.
/// </summary>
[DataField("boxingGlovesModifier")]
public float BoxingGlovesModifier = 1.75f;
}
}