fish-station/Content.Shared/GameObjects
Alex Evgrashin 0fa219365e
Ghosts do booo (spooky) (#3363)
* Light now use visualizer

* Added ghost actions

* Add hotkey input for ghosts

* no message

* Testing blinking animation

* Better animation

* Better customization

* No abuse

* Reversed sln

* No fun for ghosts

* No fun for ghosts x2

* Cooldown for lights

* Moved to component deps

* This tollist is unnecessary

* Enums to byte

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Some lights can ignore ghosts now

Co-authored-by: Alex Evgrashin <evgrashin.adl@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-26 12:31:06 +11:00
..
Components Ghosts do booo (spooky) (#3363) 2021-02-26 12:31:06 +11:00
EntitySystemMessages Fix suspicion round end timer, actually show it. 2021-02-04 04:16:36 +01:00
EntitySystems Holiday System (#3122) 2021-02-12 10:45:22 +01:00
Verbs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ContentNetIDs.cs Airlock / firelock code refactor, pseudo-prediction implementation (#3037) 2021-02-12 16:02:14 +01:00
DrawDepth.cs Add Smoke and Foam chemical reaction effects. (#2913) 2021-02-03 15:26:46 +01:00