* WIP changes * Merge conflict fixes * Bring pull controlelr to current year * Sync and predict PullController on the client * Clean imports * Slow down pullers and make pulling tighter * Stop pulls on pullable or puller component removals * Make pulling not occur when moving towards the pulled entity |
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|---|---|---|
| .. | ||
| Pull | ||
| BulletController.cs | ||
| ClimbController.cs | ||
| CollisionGroup.cs | ||
| ConveyedController.cs | ||
| MoverController.cs | ||
| ShuttleController.cs | ||
| SlipController.cs | ||
| ThrownController.cs | ||
| VaporController.cs | ||