fish-station/Content.Shared/Forensics/Systems/SharedForensicsSystem.cs
slarticodefast 534553dddf
Turn some implants into triggers (#39364)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-08-06 12:52:11 -07:00

18 lines
701 B
C#

using Content.Shared.Forensics.Components;
namespace Content.Shared.Forensics.Systems;
public abstract class SharedForensicsSystem : EntitySystem
{
/// <summary>
/// Give the entity a new, random DNA string and call an event to notify other systems like the bloodstream that it has been changed.
/// Does nothing if it does not have the DnaComponent.
/// </summary>
public virtual void RandomizeDNA(Entity<DnaComponent?> ent) { }
/// <summary>
/// Give the entity a new, random fingerprint string.
/// Does nothing if it does not have the FingerprintComponent.
/// </summary>
public virtual void RandomizeFingerprint(Entity<FingerprintComponent?> ent) { }
}