* Adds SoundSpecifier and a type serializer. * DiceComponent makes use of SoundSpecifier. * When rider autorefactoring decices to add field: * Remove SoundEmptySpecifier, use nullable everywhere |
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| .. | ||
| ambience.yml | ||
| body_fall.yml | ||
| desceration.yml | ||
| dice.yml | ||
| drink_open_sounds.yml | ||
| food.yml | ||
| footsteps.yml | ||
| gib.yml | ||
| glassbreak.yml | ||
| keyboard.yml | ||
| lobby.yml | ||
| sparks.yml | ||
| storage_rustle.yml | ||
| tools.yml | ||
| toy_squeak.yml | ||