fish-station/Content.Client/GameObjects/Components
Pieter-Jan Briers 54cc252bd7 Remove direct references to IOverlay.
I've removed it in the OpenGL branch due to being kinda a bad idea.
Overlay as an abstract is a much better one.
2019-01-23 15:31:18 +01:00
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Actor Species Component (#130) 2018-12-13 14:47:18 +01:00
Clothing Equipment & inhands. (#110) 2018-09-19 18:54:04 +02:00
Construction Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
HUD/Inventory Species Component (#130) 2018-12-13 14:47:18 +01:00
IconSmoothing Verbs (#124) 2018-11-21 20:58:11 +01:00
Items Gun stuff (#132) 2018-12-13 14:49:57 +01:00
Mobs Remove direct references to IOverlay. 2019-01-23 15:31:18 +01:00
Power Power cells 2018-09-21 08:21:40 +02:00
Storage Extremely basic game ticker. (#126) 2018-11-22 10:37:58 +01:00
Weapons/Ranged Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
DamageableComponent.cs Species Component (#130) 2018-12-13 14:47:18 +01:00