fish-station/Content.Server/_Sunrise/Razor/RazorSystem.cs

226 lines
7.3 KiB
C#

// © SUNRISE, An EULA/CLA with a hosting restriction, full text: https://github.com/space-sunrise/space-station-14/blob/master/CLA.txt;
using System.Linq;
using Content.Server.DoAfter;
using Content.Server.Humanoid;
using Content.Shared.Buckle.Components;
using Content.Shared.DoAfter;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Interaction;
using Content.Shared._Sunrise.Razor;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;
namespace Content.Server._Sunrise.Razor;
public sealed class RazorSystem : SharedRazorSystem
{
private const string BarberChairPrototype = "ChairBarber";
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly MarkingManager _markings = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
public override void Initialize()
{
base.Initialize();
Subs.BuiEvents<RazorComponent>(RazorUiKey.Key,
subs =>
{
subs.Event<BoundUIClosedEvent>(OnUiClosed);
subs.Event<RazorSelectMessage>(OnRazorSelect);
subs.Event<RazorAddSlotMessage>(OnTryRazorAddSlot);
subs.Event<RazorRemoveSlotMessage>(OnTryRazorRemoveSlot);
});
SubscribeLocalEvent<RazorComponent, RazorSelectDoAfterEvent>(OnSelectSlotDoAfter);
SubscribeLocalEvent<RazorComponent, RazorRemoveSlotDoAfterEvent>(OnRemoveSlotDoAfter);
SubscribeLocalEvent<RazorComponent, RazorAddSlotDoAfterEvent>(OnAddSlotDoAfter);
}
private void OnRazorSelect(EntityUid uid, RazorComponent component, RazorSelectMessage message)
{
if (component.Target is not { } target)
return;
CancelCurrentDoAfter(component);
var doAfter = new RazorSelectDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
Marking = message.Marking,
};
var time = GetDoAfterTime(target, component.SelectSlotTime);
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, time, doAfter, uid, target: target, used: uid)
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnSelectSlotDoAfter(EntityUid uid, RazorComponent component, RazorSelectDoAfterEvent args)
{
component.DoAfter = null;
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
if (!TryGetMarkingCategory(args.Category, out var category))
return;
_humanoid.SetMarkingId(component.Target.Value, category, args.Slot, args.Marking);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryRazorRemoveSlot(EntityUid uid, RazorComponent component, RazorRemoveSlotMessage message)
{
if (component.Target is not { } target)
return;
CancelCurrentDoAfter(component);
var doAfter = new RazorRemoveSlotDoAfterEvent()
{
Category = message.Category,
Slot = message.Slot,
};
var time = GetDoAfterTime(target, component.RemoveSlotTime);
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, time, doAfter, uid, target: target, used: uid)
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnRemoveSlotDoAfter(EntityUid uid, RazorComponent component, RazorRemoveSlotDoAfterEvent args)
{
component.DoAfter = null;
if (args.Handled || args.Target == null || args.Cancelled)
return;
if (component.Target != args.Target)
return;
if (!TryGetMarkingCategory(args.Category, out var category))
return;
_humanoid.RemoveMarking(component.Target.Value, category, args.Slot);
UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryRazorAddSlot(EntityUid uid, RazorComponent component, RazorAddSlotMessage message)
{
if (component.Target == null)
return;
CancelCurrentDoAfter(component);
var doAfter = new RazorAddSlotDoAfterEvent()
{
Category = message.Category,
};
var time = GetDoAfterTime(component.Target.Value, component.AddSlotTime);
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Actor, time, doAfter, uid, target: component.Target.Value, used: uid)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
component.DoAfter = doAfterId;
_audio.PlayPvs(component.ChangeHairSound, uid);
}
private void OnAddSlotDoAfter(EntityUid uid, RazorComponent component, RazorAddSlotDoAfterEvent args)
{
component.DoAfter = null;
if (args.Handled || args.Target == null || args.Cancelled || component.Target != args.Target)
return;
if (!TryGetMarkingCategory(args.Category, out var category) ||
!TryComp<HumanoidAppearanceComponent>(args.Target.Value, out var humanoid))
return;
var marking = _markings.MarkingsByCategoryAndSpecies(category, humanoid.Species).Keys.FirstOrDefault();
if (string.IsNullOrEmpty(marking))
return;
_humanoid.AddMarking(args.Target.Value, marking, Color.Black);
UpdateInterface(uid, args.Target.Value, component);
}
private void OnUiClosed(Entity<RazorComponent> ent, ref BoundUIClosedEvent args)
{
ent.Comp.Target = null;
Dirty(ent);
}
private void CancelCurrentDoAfter(RazorComponent component)
{
_doAfterSystem.Cancel(component.DoAfter);
component.DoAfter = null;
}
private TimeSpan GetDoAfterTime(EntityUid target, TimeSpan baseTime)
{
if (!TryComp<BuckleComponent>(target, out var buckleComponent) ||
buckleComponent.BuckledTo == null)
{
return baseTime;
}
var proto = Prototype(buckleComponent.BuckledTo.Value);
return proto is { ID: BarberChairPrototype } ? baseTime * 0.5f : baseTime;
}
private static bool TryGetMarkingCategory(RazorCategory category, out MarkingCategories markingCategory)
{
switch (category)
{
case RazorCategory.Hair:
markingCategory = MarkingCategories.Hair;
return true;
case RazorCategory.FacialHair:
markingCategory = MarkingCategories.FacialHair;
return true;
default:
markingCategory = default;
return false;
}
}
}