fish-station/Content.Shared
nikthechampiongr a6c018d755
Fix puller being improperly unset when pulling stops. (#26312)
Fix puller not being improperly unset on PullableComponent while being unpulled.

When unpulled, the pullableComp has its puller field set to null after the message signifying the pulling has stopped
has been sent. Since the component has a field to determine whether its owner is being pulled which is determined by
the puller field, systems listening on the event would think that the owner of the component was still being pulled.
2024-03-22 12:59:18 +11:00
..
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ActionBlocker Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Actions Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Administration Improve admin message seen/dismiss state. (#26223) 2024-03-21 16:15:46 +01:00
Alert Alerts for breathing plasma/tritium (#24484) 2024-03-03 01:07:05 +11:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Refactor AME to use ItemSlot for Fuel (#25558) 2024-02-29 16:44:28 -05:00
Anomaly Unify Content's EntitySystem logging (#26216) 2024-03-18 07:30:27 +11:00
Antag Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Fix barotrauma calculations 2024-03-17 22:37:28 +01:00
Audio fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
BarSign Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-06 17:04:33 -08:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix shield absorbing asphyxiation damage (#25972) 2024-03-11 12:55:19 +11:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Burial Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-20 11:38:03 +11:00
Camera Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CCVar Throttle people trying to connect to a full server. (#20972) 2024-03-14 19:00:47 +11:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chasm Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Chat News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Chemistry Cycle injector transfer amount on alt. use (#25566) 2024-03-13 21:00:45 +11:00
Climbing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Communications Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Conveyor Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Coordinates Fix GravityGridTest (#23348) 2024-01-02 17:24:01 +11:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Cuffs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Damage Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Dataset Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Decals Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Destructible Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
DeviceLinking Unify Content's EntitySystem logging (#26216) 2024-03-18 07:30:27 +11:00
DeviceNetwork make linking logic gates 1000% better (#25041) 2024-02-11 23:45:51 -07:00
Devour Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Dice Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Directions
Disposal Add sounds when inserting/missing into a disposal (#22077) 2023-12-02 12:19:32 -05:00
DoAfter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Doors Fix misprediction of emergency access (#25973) 2024-03-11 12:50:09 +11:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-10 17:01:38 -05:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-29 18:27:43 -04:00
EntityList Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Pipebombs and IED rework (#25705) 2024-03-14 15:27:08 +11:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
FixedPoint Solution precision fixes (#25199) 2024-02-16 16:54:27 -07:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Add prediction for puddle and spillable examines (#25794) 2024-03-03 16:36:36 +11:00
Foldable Flipped caps real (#24961) 2024-02-10 00:44:19 -08:00
Follower Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Friction Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Friends Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
GameTicking fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
GameWindow
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
GhostKick
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Hands Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HUD Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Humanoid Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Implants Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Info
Input keybinds for opening bag/belt & context logic for opening storage window (#22238) 2023-12-08 12:43:37 -06:00
Instruments Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Interaction Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
IoC
Item Toggleable items shape change on toggle state (#25392) 2024-02-26 00:20:28 +11:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels Add prediction to hand labeler labels (#25869) 2024-03-06 12:33:28 +11:00
Lathe make lathe visuals not required (#24757) 2024-01-31 13:50:40 +11:00
Light Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Fix atmos UI decimal separator bug (#23009) 2024-01-04 21:18:09 -08:00
Lock Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-06 20:19:45 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Materials Fix recycled containers deleting items inside them (#26045) 2024-03-19 13:36:21 +11:00
Maths
Mech Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Medical Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-02-26 16:26:46 -07:00
Mind Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179) 2024-02-22 22:03:44 +11:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 12:21:10 -05:00
Mining Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Mobs Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Module
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-09-27 19:41:07 -04:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Fix puller being improperly unset when pulling stops. (#26312) 2024-03-22 12:59:18 +11:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Ninja Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
NPC Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Objectives New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-06 18:31:20 +11:00
Paint Fix build (#26258) 2024-03-19 23:34:00 +11:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Physics Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placeable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Players Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Add SharedPopupSystem.PopupPredicted (#25811) 2024-03-06 02:59:05 +01:00
Power Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PowerCell Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Character profile sanitization improvements (#25579) 2024-02-26 13:36:38 +11:00
Procedural Mineshaft (#25733) 2024-03-03 23:32:33 -07:00
Projectiles Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProximityDetection Fix master (#23656) 2024-01-07 14:23:25 +11:00
Prying Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-08 23:10:00 -05:00
Radio Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Random Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
RatKing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
RCD Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Rejuvenate
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant revenant emag whitelist (#21849) 2023-11-27 14:39:29 -07:00
Revolutionary Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Roles Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
Salvage Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Sandbox
Security Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Shuttles Shuttle map IFF tweaks (#25897) 2024-03-11 13:11:46 +11:00
Silicons Fix borgs being able to emag themselves (#24748) 2024-02-10 22:23:32 -08:00
Singularity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Slippery Thrown soap/banana/(etc?) will fail to slip until it lands (#24494) 2024-03-20 12:57:39 +01:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar
Sound Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Spawning Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Speech Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Spreader Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Stacks Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Standing Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Station Fix objects tab not showing nents (#23837) 2024-01-10 01:30:20 -07:00
StationRecords Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
StatusEffect Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
StatusIcon Criminal Record Icons below Job Icons (#26203) 2024-03-17 21:37:00 -04:00
Stealth Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
StepTrigger Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Store Actually fix store action upgrades (#24960) 2024-02-05 15:56:59 +11:00
Strip Fix StrippableSystem blunders (#26166) 2024-03-16 14:50:53 +11:00
Stunnable Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SubFloor Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tag Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Teleportation Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Temperature light ciggies with fire structures (#23196) 2024-01-01 00:10:48 -08:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Throwing Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Tiles Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Timing Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Traits Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Trigger
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Verbs Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Weather Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Whistle Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Wires Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Xenoarchaeology Can emag artifact crusher (#23957) 2024-01-19 10:35:02 -05:00
Zombies Initial Infected can see each other (#25934) 2024-03-18 15:57:36 -06:00
Content.Shared.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
SharedArrayExtension.cs