fish-station/Content.Server/GameObjects/Components
Pieter-Jan Briers 5b0f49bab7 Reset relative of entities to 0 on pickup.
This mostly helps with akwardness related to sound positioning.
2019-03-22 22:18:17 +01:00
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Construction Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
Damage Species Component (#130) 2018-12-13 14:47:18 +01:00
Doors Bullets no longer open doors. 2019-03-20 15:02:19 +01:00
GUI Reset relative of entities to 0 on pickup. 2019-03-22 22:18:17 +01:00
Healing Adds Ointment and Brutepack. (#150) 2019-03-22 15:03:29 +01:00
Interactable Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
Items Transform refactor. (#139) 2019-01-18 11:40:30 +01:00
Markers Spawn point system. 2019-03-17 15:52:27 +01:00
Materials Construction System. (#87) 2018-08-02 08:29:55 +02:00
Mobs Healing component and Medkit (#143) 2019-03-21 16:55:16 +01:00
Power APCs now go click when breaker is switched. 2019-03-20 14:11:03 +01:00
Projectiles Species Component (#130) 2018-12-13 14:47:18 +01:00
Stack Adds Ointment and Brutepack. (#150) 2019-03-22 15:03:29 +01:00
Temperature VV support. 2018-09-09 15:34:43 +02:00
Weapon Actually position gun sounds. 2019-03-19 22:41:19 +01:00