# Conflicts: # Content.Client/Actions/ActionsSystem.cs # Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml # Content.Server/GameTicking/GameTicker.GamePreset.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Shared/Actions/BaseActionComponent.cs # Content.Shared/Actions/SharedActionsSystem.cs # Content.Shared/Weapons/Reflect/ReflectComponent.cs # Content.Shared/Weapons/Reflect/ReflectSystem.cs # README.md # Resources/Prototypes/Actions/types.yml # Resources/Prototypes/Entities/Clothing/Eyes/hud.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/Player/dragon.yml # Resources/Prototypes/Recipes/Lathes/security.yml # Resources/Prototypes/ai_factions.yml |
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| .. | ||
| DelayStartCommand.cs | ||
| EndRoundCommand.cs | ||
| ForceMapCommand.cs | ||
| ForcePresetCommand.cs | ||
| GoLobbyCommand.cs | ||
| JoinGameCommand.cs | ||
| ObserveCommand.cs | ||
| RespawnCommand.cs | ||
| RestartRoundCommand.cs | ||
| SetGamePresetCommand.cs | ||
| SetMapCommand.cs | ||
| StartRoundCommand.cs | ||
| ToggleDisallowLateJoinCommand.cs | ||
| ToggleReadyCommand.cs | ||