fish-station/Content.Server/Weapons/Ranged/Systems/GunSystem.Battery.cs
Vigers Ray d6c0a011b7 Merge remote-tracking branch 'space-wizards/master'
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2025-05-27 03:41:41 +03:00

154 lines
5.8 KiB
C#

using Content.Server.Power.Components;
using Content.Shared.Damage;
using Content.Shared.Damage.Events;
using Content.Shared.FixedPoint;
using Content.Shared.PowerCell.Components;
using Content.Shared.Projectiles;
using Content.Shared.Weapons.Ranged;
using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged.Events;
using Robust.Shared.Prototypes;
namespace Content.Server.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void InitializeBattery()
{
base.InitializeBattery();
// Hitscan
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, ComponentStartup>(OnBatteryStartup);
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, ChargeChangedEvent>(OnBatteryChargeChange);
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, DamageExamineEvent>(OnBatteryDamageExamine);
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, PowerCellChangedEvent>(OnPowerCellChanged);
// Projectile
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, ComponentStartup>(OnBatteryStartup);
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, ChargeChangedEvent>(OnBatteryChargeChange);
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, DamageExamineEvent>(OnBatteryDamageExamine);
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, PowerCellChangedEvent>(OnPowerCellChanged);
}
private void OnBatteryStartup<T>(Entity<T> entity, ref ComponentStartup args) where T : BatteryAmmoProviderComponent
{
UpdateShots(entity, entity.Comp);
}
private void OnBatteryChargeChange<T>(Entity<T> entity, ref ChargeChangedEvent args) where T : BatteryAmmoProviderComponent
{
UpdateShots(entity, entity.Comp, args.Charge, args.MaxCharge);
}
private void OnPowerCellChanged<T>(Entity<T> entity, ref PowerCellChangedEvent args) where T : BatteryAmmoProviderComponent
{
UpdateShots(entity, entity.Comp);
}
private void UpdateShots(EntityUid uid, BatteryAmmoProviderComponent component)
{
var ev = new GetChargeEvent();
RaiseLocalEvent(uid, ref ev);
UpdateShots(uid, component, ev.CurrentCharge, ev.MaxCharge);
}
private void UpdateShots(EntityUid uid, BatteryAmmoProviderComponent component, float charge, float maxCharge)
{
var shots = (int) (charge / component.FireCost);
var maxShots = (int) (maxCharge / component.FireCost);
if (component.Shots != shots || component.Capacity != maxShots)
{
Dirty(uid, component);
}
component.Shots = shots;
if (maxShots > 0)
component.Capacity = maxShots;
UpdateBatteryAppearance(uid, component);
var updateAmmoEv = new UpdateClientAmmoEvent();
RaiseLocalEvent(uid, ref updateAmmoEv);
}
private void OnBatteryDamageExamine<T>(Entity<T> entity, ref DamageExamineEvent args) where T : BatteryAmmoProviderComponent
{
var damageSpec = GetDamage(entity.Comp);
if (damageSpec == null)
return;
string damageType;
var shotCount = 1;
var shootModifier = ShootModifier.None;
switch (entity.Comp)
{
case HitscanBatteryAmmoProviderComponent hitscan:
var hitScanPrototype = _proto.Index<HitscanPrototype>(hitscan.Prototype);
if (hitScanPrototype.ShootModifier == ShootModifier.Split)
{
shotCount = hitScanPrototype.SplitCount;
shootModifier = ShootModifier.Split;
}
else if (hitScanPrototype.ShootModifier == ShootModifier.Spread)
{
shotCount = hitScanPrototype.SpreadCount;
shootModifier = ShootModifier.Spread;
}
damageType = Loc.GetString("damage-hitscan");
break;
case ProjectileBatteryAmmoProviderComponent projectile:
var prototype = _proto.Index<EntityPrototype>(projectile.Prototype);
if (prototype.TryGetComponent<ProjectileSpreadComponent>(out var ammoSpreadComp, _componentFactory))
{
shotCount = ammoSpreadComp.Count;
shootModifier = ShootModifier.Spread;
}
damageType = Loc.GetString("damage-projectile");
break;
default:
throw new ArgumentOutOfRangeException();
}
_damageExamine.AddDamageExamineWithModifier(args.Message, Damageable.ApplyUniversalAllModifiers(damageSpec), shotCount, shootModifier, damageType);
}
private DamageSpecifier? GetDamage(BatteryAmmoProviderComponent component)
{
if (component is ProjectileBatteryAmmoProviderComponent battery)
{
if (ProtoManager.Index<EntityPrototype>(battery.Prototype).Components
.TryGetValue(Factory.GetComponentName<ProjectileComponent>(), out var projectile))
{
var p = (ProjectileComponent) projectile.Component;
if (!p.Damage.Empty)
{
return p.Damage * Damageable.UniversalProjectileDamageModifier;
}
}
return null;
}
if (component is HitscanBatteryAmmoProviderComponent hitscan)
{
var dmg = ProtoManager.Index<HitscanPrototype>(hitscan.Prototype).Damage;
return dmg == null ? dmg : dmg * Damageable.UniversalHitscanDamageModifier;
}
return null;
}
protected override void TakeCharge(Entity<BatteryAmmoProviderComponent> entity)
{
var ev = new ChangeChargeEvent(-entity.Comp.FireCost);
RaiseLocalEvent(entity, ref ev);
}
}