fish-station/Content.Shared/Body/Components/StomachComponent.cs
Vigers Ray 390ffd9c7f Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Server/Body/Systems/BodySystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Medical/VomitSystem.cs
#	Content.Shared/Body/Systems/StomachSystem.cs
#	Resources/Textures/Objects/Specific/Mech/mecha_equipment.rsi/meta.json
#	Resources/Textures/Objects/Tools/t-ray.rsi/meta.json
2025-06-09 22:00:17 +03:00

90 lines
3.2 KiB
C#

using Content.Shared.Body.Systems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Nutrition.EntitySystems;
using Content.Shared.Whitelist;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Body.Components
{
[RegisterComponent, NetworkedComponent, Access(typeof(StomachSystem), typeof(FoodSystem))]
public sealed partial class StomachComponent : Component
{
/// <summary>
/// The next time that the stomach will try to digest its contents.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextUpdate;
/// <summary>
/// The interval at which this stomach digests its contents.
/// </summary>
[DataField]
public TimeSpan UpdateInterval = TimeSpan.FromSeconds(1);
/// <summary>
/// The solution inside of this stomach this transfers reagents to the body.
/// </summary>
[ViewVariables]
public Entity<SolutionComponent>? Solution;
/// <summary>
/// What solution should this stomach push reagents into, on the body?
/// </summary>
[DataField]
public string BodySolutionName = "chemicals";
/// <summary>
/// Time between reagents being ingested and them being
/// transferred to <see cref="BloodstreamComponent"/>
/// </summary>
[DataField]
public TimeSpan DigestionDelay = TimeSpan.FromSeconds(20);
/// <summary>
/// A whitelist for what special-digestible-required foods this stomach is capable of eating.
/// </summary>
[DataField]
public EntityWhitelist? SpecialDigestible = null;
//Sunrise-start
/// <summary>
/// If true, whitelist from the top will only be used as an addition to the already digestible by default food
/// </summary>
[DataField]
public bool IsDigestibleAddition = false;
//Sunrise-end
/// <summary>
/// Controls whitelist behavior. If true, this stomach can digest <i>only</i> food that passes the whitelist. If false, it can digest normal food <i>and</i> any food that passes the whitelist.
/// </summary>
[DataField]
public bool IsSpecialDigestibleExclusive = true;
/// <summary>
/// Used to track how long each reagent has been in the stomach
/// </summary>
[ViewVariables]
public readonly List<ReagentDelta> ReagentDeltas = new();
/// <summary>
/// Used to track quantity changes when ingesting & digesting reagents
/// </summary>
public sealed class ReagentDelta
{
public readonly ReagentQuantity ReagentQuantity;
public TimeSpan Lifetime { get; private set; }
public ReagentDelta(ReagentQuantity reagentQuantity)
{
ReagentQuantity = reagentQuantity;
Lifetime = TimeSpan.Zero;
}
public void Increment(TimeSpan delta) => Lifetime += delta;
}
}
}