fish-station/Content.Server/GameObjects/Components/Mobs
metalgearsloth 70ac46ee09
Make dead bodies use CollisionWake (#4119)
* Make dead bodies use CollisionWake

* Disable CanCollide fuckery

* Update Content.Shared/GameObjects/Components/Mobs/State/SharedDeadMobState.cs

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-06-05 09:23:24 +02:00
..
Speech Adds mice (#3594) 2021-03-11 01:06:57 +01:00
State Make dead bodies use CollisionWake (#4119) 2021-06-05 09:23:24 +02:00
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ClumsyComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
CombatModeComponent.cs RaisePredictiveEvent works. 2020-03-25 17:53:50 +01:00
HeatResistanceComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
HumanoidAppearanceComponent.cs Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
MindComponent.cs Cloning rework (#3808) 2021-05-11 16:16:08 -07:00
ServerActionsComponent.cs Engine update to v0.4.26 (Network View Bubble) 2021-03-29 16:32:45 -07:00
ServerAlertsComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
StunnableComponent.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
VisitingMindComponent.cs Refactor mind and ghost deletion code (#3680) 2021-03-31 14:17:22 -07:00