fish-station/Content.Shared/Movement/Systems
metalgearsloth 593804b517
Mob collisions (#34580)
* Conveyor optimisations

- Optimise movement for moving stuff. Better flags + less resolves + slapped parallelrobustjob on it.
- Sleeping for entities getting conveyed into walls.

* Blocker version

* Finish

* Final

* Mob collisions

* impulses

* Collision smoothing

* Locked in

* 30tps working

* r

* fixes

* Best

* Fixes + CVars

* CVars in place

* Pushies

* Opt attempt 1

* Revert "Opt attempt 1"

This reverts commit 5ccd72dcbea09261a992aa1f7f05df169a1ce676.

* Fix mispredicts

* Ready-ish

* better

* Cleanup

* Fix conveyor power mispredict

* Forgetting to actually do deltas

* Fix buckle pushes

* Bagel save

* Revert "Bagel save"

This reverts commit 1b93fda81fb852d89b89b0beae0b80f8a61165f2.

* Conveyor resave

* Fix prediction

* Mob movement rewrite

* Bandaid

* Working version

* Tentatively working

* Friction to fix cornering

* More fixes

* Revert bagel

* Revert this

* Bad parity

* Working

* Fixes

* Woops

* Doc comments

* Pen cap cvar

* StandingState cleanup and sub

* Fix downed mobs

* fish

* client

* Disable pushing on tests

* More variables

* Movement mods

* Mass diff

* 1 more tweak

* Cvar
2025-04-05 00:33:52 +11:00
..
AutoOrientSystem.cs Add delay to AutoOrient (#33479) 2024-11-23 17:52:58 +01:00
FrictionContactsSystem.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 13:27:22 +11:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSoundSystem.cs Add MovementSound (#31313) 2024-12-20 14:51:17 +03:00
MovementSpeedModifierSystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SharedContentEyeSystem.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
SharedFloorOcclusionSystem.cs Fix water postshader (#28130) 2024-05-25 16:23:34 -04:00
SharedJetpackSystem.cs Add comment into jetpack system, to prevent future grid jetpack PRs (#30682) 2024-08-06 20:51:59 +10:00
SharedMobCollisionSystem.cs Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
SharedMoverController.cs Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
SharedMoverController.Input.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
SharedMoverController.Relay.cs Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
SharedSpriteMovementSystem.cs Sprite Movement working with AI movement (#33494) 2024-12-18 17:15:34 +01:00
SpeedModifierContactsSystem.cs Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-23 19:59:51 +10:00