fish-station/Resources/Prototypes
2022-02-19 16:56:48 -07:00
..
Access Access groups + aghost all access (#6671) 2022-02-11 19:01:14 -07:00
Actions Adds new pAI sprites (#6205) 2022-01-17 12:21:40 -07:00
Alerts Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Atmospherics Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Body Make a bunch of stuff recyclable (#6771) 2022-02-17 23:00:56 -07:00
Catalog Chem adjustments, pulped banana peels (#6792) 2022-02-19 16:56:07 -07:00
Chemistry Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Damage Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
Datasets Dataset names purge (#6037) 2022-01-17 12:24:58 -07:00
Decals Decal Placer + add new decals for mapping (#6548) 2022-02-08 14:54:41 -06:00
Entities empty and filled random crate spawners (#6800) 2022-02-19 16:56:48 -07:00
EntityLists/Tools Adds some more toollists and debug entities (#3807) 2021-04-10 07:25:12 +00:00
HairStyles SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
Hydroponics Vitamins, Protein, new reagents for almost every food, new recipes (#6607) 2022-02-17 18:27:57 -07:00
InventoryTemplates Drone hats 2 (#6768) 2022-02-17 19:42:32 -07:00
Maps Pillar V4.1 (Atmos fix and other misc fixes and changes) (#6729) 2022-02-19 12:24:15 -07:00
NPCs Data-driven NPC behaviors (#3271) 2021-02-19 22:37:17 -08:00
Objectives Disabled 'stay alive' objective, reduced probabilities of steal and die (#6247) 2022-01-31 01:19:27 +11:00
Palettes command decal color (#6598) 2022-02-09 11:26:09 -06:00
Reagents Chem adjustments, pulped banana peels (#6792) 2022-02-19 16:56:07 -07:00
Recipes Add material doors and recipes to make them (#6578) 2022-02-17 23:01:35 -07:00
Roles Fix clown not being clumsy (#5208) 2022-02-17 01:24:38 +11:00
Shaders Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
SoundCollections Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
Stacks Add inflatable door (#6393) 2022-02-08 14:54:14 -07:00
Tiles Fixed inconsistent tiles, rebalanced explosives (#6339) 2022-01-31 01:34:11 +11:00
accents.yml Drones (#6448) 2022-02-10 15:15:06 -07:00
ai_factions.yml Data-driven NPC factions (#3249) 2021-02-21 00:27:17 +01:00
bar_signs.yml Removed more copyright materials (bar signs) (#5984) 2022-01-05 00:56:40 +11:00
game_presets.yml Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
game_rules.yml Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
holidays.yml Adds Travis Scott day to list of holidays. (#3236) 2021-02-16 09:41:36 +01:00
hud.yml HUD Themes (#3774) 2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
name_identifier_groups.yml Unique name identifiers (#6697) 2022-02-15 13:41:08 +11:00
species.yml Upstream species (#6066) 2022-01-08 19:53:14 -06:00
status_effects.yml Adds metabolism effects to pretty much every chem already in the game (#5349) 2021-11-20 16:47:53 -07:00
tags.yml Add knife butchering and blood gibbing (#6770) 2022-02-18 15:57:42 -07:00
tool_qualities.yml Add "Slicing" tool quality to knives. (#5473) 2021-11-23 12:24:40 +01:00