Билд проекта Fish Station (Рыбья Станция) в игре Space Station 14.
* Move submodule to Godot * Update submodule AGAIN. * Update project files. * Remove WearableAnimatedSprite from prototypes. * Remove content repo resource copier. * Update submodule. * Fix resource handling. * Content.Client compiles by commenting out hands GUI. * Update submodule. * Fix prototype textures and update submodule. * Update Submodule. * Update submodule SOME MORE! * Random WiP shit I guess * Make omnisharp not choke on buildchecker. * Update submodule. * Highly WiP broken HandsGui code. * Ok maybe let's not insult omnisharp. * Fix annoying Omnisharp warning. * Update submodule. * Update submodule. * Hey I forgot to push this but it didn't conflict! * Fix hands GUI on godot. * Update submodule. * Obligatory submodule update. * Work on exports. * Work on exports. * Update submodule. * Update submodule. * Fix dumb case mismatch between content and engine * work pls. * This maybe. * Now! * Update submodule. * update submodule. * Some WiP work on exporting aaah. * OK READY FOR THE BUILDS SERVER. * Probably should've made those commits in a different order. * DO THE THING * update submodule. * Updates for effects system. * Update submodule. * Make file/line numbers show up on Windows Godot. * Set submodule to master. |
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|---|---|---|
| .github | ||
| BuildChecker | ||
| BuildFiles | ||
| Content.Client | ||
| Content.Server | ||
| Content.Shared | ||
| engine@fc890e5824 | ||
| Resources | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| Jenkinsfile | ||
| LICENSE.TXT | ||
| package_release_build.py | ||
| README.md | ||
| RUN_THIS.py | ||
| runclient.bat | ||
| runserver.bat | ||
| Setup.bat | ||
| SpaceStation14Content.sln | ||
| SS14.Content.targets | ||
space-station-14-content
This is the primary content repo for Space Station 14. To prevent people forking the engine, a "content" pack is loaded by the client and server. This content contains everything needed to play the game on one specific server.