fish-station/Content.Server/NPC/HTN
Deserty0 d463aba587
New HTN precondition: has status effect (#39781)
* Create HasStatusEffectPrecondition.cs

* Update HasStatusEffectPrecondition.cs

* ok now it works

* Update HasStatusEffectPrecondition.cs
2025-10-07 18:53:25 +00:00
..
Preconditions New HTN precondition: has status effect (#39781) 2025-10-07 18:53:25 +00:00
PrimitiveTasks HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
HTNBranch.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNComponent.cs Fix post-mapinit NPC exception (#40244) 2025-10-07 14:03:45 +00:00
HTNCompoundPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
HTNCompoundTask.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNPlan.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNPlanJob.cs Fix HTN task ordering bug (#32909) 2025-04-17 22:42:31 +10:00
HTNPlanState.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNSystem.cs Fix post-mapinit NPC exception (#40244) 2025-10-07 14:03:45 +00:00
HTNTask.cs Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
IHTNCompound.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00