fish-station/Content.Server/GameObjects/Components
py01 68ec6e6be5
Pipe Sprites & Visualizer (#1954)
* Pipe sprites

* pipe copyright

* SharedPipeComponent

* Pipe Visualizer draft

* missing longitudinal pipe sprites

* expanded rsi states

* pipe prototype fixes

* Fixed pipe visualizer

* ConduitLayer enum

* PipeVisualizer update

* halfpipe sprites

* yaml unneeded proto removal

* PipeVisualizer uses its own RSI

* Removes unused field from PipeVisualizer

Co-authored-by: py01 <pyronetics01@gmail.com>
2020-08-31 02:13:15 +02:00
..
Access Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
ActionBlocking Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
AI Add AI factions (#1807) 2020-08-24 12:33:03 +02:00
Atmos Pipe Sprites & Visualizer (#1954) 2020-08-31 02:13:15 +02:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Add body part and body manager interfaces (#1939) 2020-08-30 11:26:52 +02:00
Buckle Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Cargo Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Chemistry Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Command Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Construction Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
Conveyor Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Damage Add invulnerable damage flag, godmode and damage flag commands (#1949) 2020-08-30 11:16:47 +02:00
Disposal Remove collision from disposal pipes (#1958) 2020-08-30 11:10:14 +02:00
Doors Add door welding (#1951) 2020-08-30 11:16:29 +02:00
Explosion Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Fluids Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Gravity Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
GUI Get rid of CuffSystem, make CuffableComponent update its hand count properly (#1927) 2020-08-27 16:33:10 +02:00
Instruments Add prediction for standing states and mob states (#1937) 2020-08-29 13:20:37 +02:00
Interactable Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Items Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Kitchen Add popup message extension for players in range except for the source (#1962) 2020-08-30 11:28:46 +02:00
MachineLinking Implement machine linking (#1784) 2020-08-29 12:33:42 +02:00
Markers Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Medical Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Metabolism Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Mining Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Mobs Status Effect Tooltip & Notify on click (#1943) 2020-08-29 13:33:38 +02:00
Movement Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
NodeContainer Pipe Sprites & Visualizer (#1954) 2020-08-31 02:13:15 +02:00
Nutrition Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Observer Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
Paper Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
PDA Fix the server not checking uplink purchase prices (#1917) 2020-08-25 18:13:19 +02:00
Pointing Nullability fixes. 2020-08-20 16:48:15 +02:00
Power Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Projectiles Bullet only damage the first entity it collided with (#1912) 2020-08-29 12:50:43 +02:00
Recycling Add prediction for standing states and mob states (#1937) 2020-08-29 13:20:37 +02:00
Research Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Rotatable Add missing localization to verb names (#1953) 2020-08-29 13:36:02 +02:00
Sound Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Stack Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
StationEvents Station events (#1518) 2020-08-13 22:52:17 +02:00
Strap Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
Suspicion Add HUD button that displays your SSS role and allies (#1895) 2020-08-27 16:39:29 +02:00
Temperature Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Timing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Trigger/TimerTrigger Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Utensil Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
VendingMachines Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Weapon Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
AnchorableComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
DoAfterComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
ListeningComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
MagicMirrorComponent.cs Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
PlaceableSurfaceComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
PottedPlantHideComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
RadioComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WiresComponent.cs Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00