fish-station/Content.Server/GameObjects/Components
Paul Ritter 6a0aa9b72f
Singularity, Particle Accelerator & Radiation Collectors (#2169)
* basic radiation generator

* might need this

* thonk

* big thonk

* oop

* e

* werks

* sprite

* oopsy woopsy

* radiation

* clean up file

* makes it work, probably

* minor fixes

* resources

* progress on component

* this will no longer be necessary

* radiation go brrrr

* finally fix container issues

* out var

Co-authored-by: Remie Richards <remierichards@gmail.com>

* second out fix

* another out fix

Co-authored-by: Remie Richards <remierichards@gmail.com>

* switch case

* fix switch

* sound and improvements

* nullable

* basic containment field system

* ensure alignment

* fix beam placement logic

* field generation fully working

* fix potential crash

* working containment functionality

* extremely basic emitter functionality

* fix radiation panel naming

* emitter stuff

* oopsies

* fixes

* some fixes

* cleanup

* small fix and move emitter file

* add sprite resources for PA

* slight rework of the singulo
adds rads

* pushing for smugleaf :)

* added radiationpanels

* some fixes for the singulo

* containmentfield

* pa wip

* progress

* pa working

* emitter fix

* works :)

* ui works

* some work on ui & pa

* progress

* ui work & misc fixes

* GREYSCALE

* pa ui polish
containmentfieldgen rework

* singulo rework
added snapgrid

* getcomponent get out

* singulo rework
added collisiongroups underplating & passable

* yaml work:
- collision boxes
- singulo now unshaded

* no unlit

* misc changes

* pa wires

* add usability check

* nullable enable

* minor fix

* power need added

* reenables containment field energy drain
menu close button
singularity collider fix

* sprite replacement

* finished singulo pulling

* pjb fixes

* fixing sprites & minor adjustments

* decrease containmentfield power

* some yml adjustments

* unlit layers
singulogenerator

* singulogen

* everything works just not the powergetting on the pa
i wanna die

* Adds PA construction graphs, PA construction works

* Snap to grid parts when completing construction

* updated to newest master

* inb4 i work on power

* fixes upstream merge
adds power need to particleaccelerator

* properly implements power & apc power

* Emitters are now fancy.

* I have actually no idea how this happened.

* Give PA a wiring LayoutId

* PA is an acronym

* indicators
fixes hacking

* Singulo is a word you blasphemous IDE.

* Rewrite the PA.

* Fancy names for PA parts.

* Wiring fixes, strength wire cutting.

* fixes projectile & ignores components

* nullability errors

* fixes integration tests

Co-authored-by: unusualcrow <unusualcrow@protonmail.com>
Co-authored-by: L.E.D <10257081+unusualcrow@users.noreply.github.com>
Co-authored-by: Remie Richards <remierichards@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-10-28 19:19:47 +01:00
..
Access Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
ActionBlocking Fix cuffs not making mobs drop their items. 2020-10-12 13:24:08 +02:00
AI Add AI factions (#1807) 2020-08-24 12:33:03 +02:00
Arcade Nanotrasen Block Game is here (#2131) 2020-09-26 15:25:22 +02:00
Atmos Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Botany Botany (#2357) 2020-10-26 23:19:46 +01:00
Buckle Resolve bug that made players unable to buckle after forced to unbuckle (#2418) 2020-10-28 13:04:20 +01:00
Cargo Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Chemistry Fix mechanism events not being called properly, add test (#2279) 2020-10-17 12:26:39 +02:00
Command Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Construction Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
Conveyor Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Damage Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Disposal Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Doors Fix airlock crush (#2348) 2020-10-21 10:22:38 +02:00
Explosion Make ExplosionHelper methods extensions (#2373) 2020-10-25 12:11:23 +01:00
Fluids Botany (#2357) 2020-10-26 23:19:46 +01:00
Gravity Adds a Visualizer for the Gravity Generator (#2277) 2020-10-18 13:08:41 +02:00
GUI Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Headset Headsets (#2023) 2020-10-07 05:02:12 -07:00
Instruments Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
Interactable Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
Items Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Kitchen Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
MachineLinking Cleanup (#2111) 2020-09-20 17:29:11 +02:00
Markers Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Medical Fix exiting med scanner (#2365) 2020-10-23 10:33:27 +02:00
Metabolism Fix gasping for real this time I promise (#2285) 2020-10-17 13:21:26 +02:00
Mining Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
Mobs Fix mechanism events not being called properly, add test (#2279) 2020-10-17 12:26:39 +02:00
Movement Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
NodeContainer Bonk power allocations (#2392) 2020-10-26 10:31:41 +01:00
Nutrition Fix crash related to reagent reactions 2020-10-21 23:08:31 +02:00
Observer Add examine tooltip to ghosts. (#2382) 2020-10-25 12:08:22 +01:00
PA Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Paper Remove paper description (#2061) 2020-09-16 23:53:32 +02:00
PDA Implement PDA ID lights (#2397) 2020-10-26 19:35:20 +01:00
Pointing Make ExplosionHelper methods extensions (#2373) 2020-10-25 12:11:23 +01:00
Portal Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Power Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Projectiles Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Pulling Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
Radio Headsets (#2023) 2020-10-07 05:02:12 -07:00
Recycling Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Research Make more Fields VV and more editable (#2051) 2020-09-13 14:04:00 +02:00
Rotatable Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Singularity Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Sound Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Stack Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
StationEvents Refactors radiation (#2009) 2020-09-21 01:49:40 +02:00
Strap Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Suspicion Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Temperature Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Timing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Trigger/TimerTrigger Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Utensil Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
VendingMachines Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
Weapon Fix the last of the compiler warnings. 2020-10-22 10:26:24 +02:00
AnchorableComponent.cs Botany (#2357) 2020-10-26 23:19:46 +01:00
AtmosPlaqueComponent.cs Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
CleanableComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
ComputerComponent.cs Saltern now has computer boards serialized 2020-10-11 13:59:00 +02:00
CrayonComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
DoAfterComponent.cs Make DoAfter visible to all (#2183) 2020-10-10 13:59:17 +02:00
ExtinguisherCabinetComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
PottedPlantHideComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WindowComponent.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
WiresComponent.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00