fish-station/Content.Server/GameTicking/Rules
deltanedas a3a1538d32
move gamerule components to shared (#28572)
* move MinMax to shared

* cleanup MinMax

* move other ticking components to shared just because

* remove unused prototype file

* update everything to use shared components

* test

* test 2

* test 3

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
..
Components LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
VariationPass Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs move nukie profile loading into its own rule (#28208) 2024-05-25 16:15:56 -04:00
DeathMatchRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GameRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GameRuleSystem.Utility.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GenericAntagRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
TraitorRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ZombieRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00