..
Components
LoadMapRule grid storage rework ( #28210 )
2024-06-03 20:04:19 -04:00
VariationPass
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs
move nukie profile loading into its own rule ( #28208 )
2024-05-25 16:15:56 -04:00
DeathMatchRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
GameRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
GameRuleSystem.Utility.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
GenericAntagRuleSystem.cs
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
MaxTimeRestartRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RespawnRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RoundstartStationVariationRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs
LoadMapRule grid storage rework ( #28210 )
2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
SubGamemodesSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
TraitorRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
ZombieRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00