..
Components
move nukie profile loading into its own rule ( #28208 )
2024-05-25 16:15:56 -04:00
VariationPass
Make the station start with random broken wiring ( #26695 )
2024-04-04 17:28:09 +11:00
AntagLoadProfileRuleSystem.cs
move nukie profile loading into its own rule ( #28208 )
2024-05-25 16:15:56 -04:00
DeathMatchRuleSystem.cs
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
GameRulePrototype.cs
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
GameRuleSystem.cs
Change return to continue in gamerulesystem ( #27656 )
2024-05-04 13:03:56 +10:00
GameRuleSystem.Utility.cs
Fix TryFindRandomTile grid weighting ( #27724 )
2024-05-06 04:25:11 -07:00
GenericAntagRuleSystem.cs
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
KillCalloutRuleSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
LoadMapRuleSystem.cs
New event: Approaching unknown shuttle ( #24490 )
2024-05-10 04:35:59 -07:00
MaxTimeRestartRuleSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
NukeopsRuleSystem.cs
move nukie profile loading into its own rule ( #28208 )
2024-05-25 16:15:56 -04:00
RespawnRuleSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
RevolutionaryRuleSystem.cs
Revolutionaries can now cuff command instead of killing/exiling them ( #27627 )
2024-05-08 23:48:32 -07:00
RoundstartStationVariationRuleSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
SandboxRuleSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
SecretRuleSystem.cs
Fix gamerule display issues ( #28178 )
2024-05-25 16:18:05 -04:00
SubGamemodesSystem.cs
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
ThiefRuleSystem.cs
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
TraitorRuleSystem.cs
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
ZombieRuleSystem.cs
Prevent non-inital infected from getting the succumb to zombie action ( #27820 )
2024-05-09 17:45:23 -04:00