fish-station/Content.Client/_RMC14/_Sunrise/Explosion/ClientExplosionShockWaveSystem.cs
ThereDrD 6c8050eb1e
Новые эффекты взрывов (#1410)
Co-authored-by: Vero <73014819+vero5123@users.noreply.github.com>
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
2025-02-20 17:29:41 +03:00

21 lines
588 B
C#

using Content.Shared._RMC14.Explosion.Components;
using Robust.Shared.Timing;
namespace Content.Client._RMC14._Sunrise.Explosion;
public sealed class ClientExplosionShockWaveSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RMCExplosionShockWaveComponent, ComponentInit>(OnInit);
}
private void OnInit(Entity<RMCExplosionShockWaveComponent> ent, ref ComponentInit args)
{
ent.Comp.CreationTime = _timing.CurTime;
}
}