# Conflicts: # Resources/Locale/en-US/_strings/flash/components/flash-immunity-component.ftl # Resources/Locale/en-US/_strings/tiles/tiles.ftl # Resources/Prototypes/Actions/changeling.yml # Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml # Resources/Prototypes/Entities/Structures/Furniture/chairs.yml # Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml # Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml # Resources/Prototypes/Maps/Pools/default.yml # Resources/Prototypes/Stacks/floor_tile_stacks.yml # Resources/Prototypes/Tiles/floors.yml # Resources/Textures/Objects/Tiles/tile.rsi/meta.json # Resources/Textures/Structures/Furniture/chairs.rsi/meta.json # Resources/Textures/Tiles/xeno_flooring.png # Resources/Textures/Tiles/xeno_maint.png # Resources/Textures/Tiles/xeno_steel.png |
||
|---|---|---|
| .. | ||
| Components | ||
| Events | ||
| ActivateInWorldEvent.cs | ||
| AfterInteract.cs | ||
| BeforeInteract.cs | ||
| InteractHand.cs | ||
| InteractionPopupSystem.cs | ||
| InteractUsing.cs | ||
| ITargetedInteractEventArgs.cs | ||
| RangedInteract.cs | ||
| RotateToFaceSystem.cs | ||
| SharedInteractionSystem.Blocking.cs | ||
| SharedInteractionSystem.cs | ||
| SharedInteractionSystem.Relay.cs | ||
| SmartEquipSystem.cs | ||