fish-station/Content.IntegrationTests/Tests/GameRules
Hannah Giovanna Dawson cdbe92d37d
Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00
..
AntagPreferenceTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
FailAndStartPresetTest.cs Try fix RestartTest (#36725) 2025-04-19 22:17:03 +10:00
NukeOpsTest.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
RuleMaxTimeRestartTest.cs refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
SecretStartsTest.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
StartEndGameRulesTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
TraitorRuleTest.cs Forbid string literals for NpcFactionSystem methods (#38140) 2025-06-08 00:39:18 +02:00