fish-station/Content.Server/GameTicking
2025-12-08 01:37:06 +00:00
..
Commands move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
Events Antag Rolebans (#35966) 2025-09-17 23:59:07 +02:00
Presets Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Rules move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GameTicker.cs Revert "Added button and manager for in game bug reports (Part 1)" (#39872) 2025-08-28 01:46:24 -07:00
GameTicker.CVars.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.GamePreset.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GameTicker.GameRule.cs Multiantag Gamemode (#37783) 2025-08-15 16:06:51 +02:00
GameTicker.Lobby.cs Readyall and Toggleready commands to LEC. Fix an issue with ready button desync. (#38706) 2025-09-16 23:25:17 +02:00
GameTicker.LobbyBackground.cs Main menu art credit system (#41328) 2025-11-23 13:00:58 +00:00
GameTicker.Player.cs remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
GameTicker.Replays.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.RoundFlow.cs Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678) 2025-12-08 01:37:06 +00:00
GameTicker.Spawning.cs Make gameticker spawn code more modular (#41588) 2025-11-26 21:54:43 +00:00
GameTicker.StatusShell.cs Fool players with status command (#40460) 2025-09-21 23:22:12 +02:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00