fish-station/Content.Server/Power
haiwwkes b8032baa9d
tweaks. (#465)
* tweaks.

* aaaaaa

* aaaaa

* Revert "aaaaa"

This reverts commit d95c6d6cedeac70d9c882533f115c229a69ee38a.

* yes

* AlwaysPoweredMap, remove biomes.

* forget..

* sky

* Updated map

* Update PlanetPrisonStationSystem.cs

* Update EmergencyShuttleSystem.cs

---------

Co-authored-by: SplikZerys <tronezero700@yandex.ru>
Co-authored-by: Vigers Ray <60344369+VigersRay@users.noreply.github.com>
2024-10-07 08:45:23 +03:00
..
Commands Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
Components Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
EntitySystems tweaks. (#465) 2024-10-07 08:45:23 +03:00
Events Revert "add breakers to power batteries" (#17632) 2023-07-08 12:47:38 +10:00
Generation/Teg Fix TEG acting as infinite energy source on destruction (#29972) 2024-09-19 12:15:44 +10:00
Generator Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
NodeGroups Make PACMANs a little better (#24604) 2024-01-26 21:53:43 -05:00
Nodes Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
Pow3r Add CVar to disable pow3r parallel processing (#28488) 2024-06-04 16:54:22 +02:00
SMES Remove AllComponentsOneEntityDeleteTest (#19965) 2023-09-09 19:35:05 -05:00
PowerWireAction.cs Station AI ability to electricute doors (#32012) 2024-09-27 17:22:17 +10:00
SetBatteryPercentCommand.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00