* Очередь на озвучку оповещений * Фикс ошибок клиента и оптимизация ттса * Укоротил сообщения о кодах * чейнжлог
22 lines
728 B
C#
22 lines
728 B
C#
using Content.Server.Chat;
|
|
|
|
namespace Content.Server.Chat.Systems;
|
|
|
|
public sealed class AnnounceOnSpawnSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly ChatSystem _chat = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<AnnounceOnSpawnComponent, MapInitEvent>(OnInit);
|
|
}
|
|
|
|
private void OnInit(EntityUid uid, AnnounceOnSpawnComponent comp, MapInitEvent args)
|
|
{
|
|
var message = Loc.GetString(comp.Message);
|
|
var sender = comp.Sender != null ? Loc.GetString(comp.Sender) : "Central Command";
|
|
_chat.DispatchGlobalAnnouncement(message, sender, playDefault: true, announcementSound: comp.Sound, colorOverride: comp.Color);
|
|
}
|
|
}
|