* Очередь на озвучку оповещений * Фикс ошибок клиента и оптимизация ттса * Укоротил сообщения о кодах * чейнжлог
265 lines
10 KiB
C#
265 lines
10 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Chat.Systems;
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using Content.Shared._Sunrise.SunriseCCVars;
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using Content.Shared._Sunrise.TTS;
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using Robust.Shared.Configuration;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Server._Sunrise.TTS;
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// ReSharper disable once InconsistentNaming
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public sealed partial class TTSSystem : EntitySystem
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{
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly TTSManager _ttsManager = default!;
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[Dependency] private readonly SharedTransformSystem _xforms = default!;
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[Dependency] private readonly IRobustRandom _rng = default!;
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private readonly List<string> _sampleText =
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new()
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{
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"Съешь же ещё этих мягких французских булок, да выпей чаю.",
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"Клоун, прекрати разбрасывать банановые кожурки офицерам под ноги!",
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"Капитан, вы уверены что хотите назначить клоуна на должность главы персонала?",
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"Эс Бэ! Тут человек в сером костюме, с тулбоксом и в маске! Помогите!!",
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"Учёные, тут странная аномалия в баре! Она уже съела мима!",
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"Я надеюсь что инженеры внимательно следят за сингулярностью...",
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"Вы слышали эти странные крики в техах? Мне кажется туда ходить небезопасно.",
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"Вы не видели Гамлета? Мне кажется он забегал к вам на кухню.",
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"Здесь есть доктор? Человек умирает от отравленного пончика! Нужна помощь!",
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"Вам нужно согласие и печать квартирмейстера, если вы хотите сделать заказ на партию дробовиков.",
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"Возле эвакуационного шаттла разгерметизация! Инженеры, нам срочно нужна ваша помощь!",
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"Бармен, налей мне самого крепкого вина, которое есть в твоих запасах!"
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};
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private const int MaxMessageChars = 100 * 2; // same as SingleBubbleCharLimit * 2
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private bool _isEnabled = false;
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private string _voiceId = "Hanson";
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private List<ICommonSession> _ignoredRecipients = new();
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private string _nukieVoiceId = "Sentrybot";
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public const float WhisperVoiceVolumeModifier = 0.6f; // how far whisper goes in world units
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public const int WhisperVoiceRange = 4; // how far whisper goes in world units
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public override void Initialize()
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{
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_cfg.OnValueChanged(SunriseCCVars.TTSEnabled, v => _isEnabled = v, true);
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_cfg.OnValueChanged(SunriseCCVars.TTSAnnounceVoiceId, v => _voiceId = v, true);
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_cfg.OnValueChanged(SunriseCCVars.TTSNukieAnnounceVoiceId, v => _nukieVoiceId = v, true);
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SubscribeLocalEvent<TransformSpeechEvent>(OnTransformSpeech);
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SubscribeLocalEvent<TTSComponent, EntitySpokeEvent>(OnEntitySpoke);
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SubscribeLocalEvent<RadioSpokeEvent>(OnRadioReceiveEvent);
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SubscribeLocalEvent<AnnouncementSpokeEvent>(OnAnnouncementSpoke);
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SubscribeNetworkEvent<RequestPreviewTTSEvent>(OnRequestPreviewTTS);
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SubscribeNetworkEvent<ClientOptionTTSEvent>(OnClientOptionTTS);
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}
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private async void OnRequestPreviewTTS(RequestPreviewTTSEvent ev, EntitySessionEventArgs args)
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{
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if (!_isEnabled ||
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!_prototypeManager.TryIndex<TTSVoicePrototype>(ev.VoiceId, out var protoVoice))
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return;
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var previewText = _rng.Pick(_sampleText);
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var soundData = await GenerateTTS(previewText, protoVoice.Speaker);
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if (soundData is null)
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return;
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RaiseNetworkEvent(new PlayTTSEvent(soundData), Filter.SinglePlayer(args.SenderSession));
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}
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private async void OnClientOptionTTS(ClientOptionTTSEvent ev, EntitySessionEventArgs args)
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{
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if (ev.Enabled)
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_ignoredRecipients.Remove(args.SenderSession);
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else
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_ignoredRecipients.Add(args.SenderSession);
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}
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private void OnRadioReceiveEvent(RadioSpokeEvent args)
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{
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if (!_isEnabled || args.Message.Length > MaxMessageChars)
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return;
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if (!TryComp(args.Source, out TTSComponent? senderComponent))
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return;
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var voiceId = senderComponent.VoicePrototypeId;
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if (voiceId == null)
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return;
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var voiceEv = new TransformSpeakerVoiceEvent(args.Source, voiceId);
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RaiseLocalEvent(args.Source, voiceEv);
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voiceId = voiceEv.VoiceId;
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if (!GetVoicePrototype(voiceId, out var protoVoice))
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{
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return;
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}
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HandleRadio(args.Receivers, args.Message, protoVoice.Speaker);
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}
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private bool GetVoicePrototype(string voiceId, [NotNullWhen(true)] out TTSVoicePrototype? voicePrototype)
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{
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if (!_prototypeManager.TryIndex(voiceId, out voicePrototype))
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{
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return _prototypeManager.TryIndex("father_grigori", out voicePrototype);
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}
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return true;
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}
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private async void OnAnnouncementSpoke(AnnouncementSpokeEvent args)
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{
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if (!_isEnabled ||
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args.Message.Length > MaxMessageChars * 2 ||
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!GetVoicePrototype(args.Nukie ? _nukieVoiceId : _voiceId, out var protoVoice))
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return;
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var soundData = await GenerateTTS(args.Message, protoVoice.Speaker, isAnnounce: true);
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soundData ??= [];
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RaiseNetworkEvent(new AnnounceTtsEvent(soundData, args.AnnouncementSound), args.Source.RemovePlayers(_ignoredRecipients));
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}
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private async void OnEntitySpoke(EntityUid uid, TTSComponent component, EntitySpokeEvent args)
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{
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var voiceId = component.VoicePrototypeId;
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if (!_isEnabled ||
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args.Message.Length > MaxMessageChars ||
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voiceId == null)
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return;
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var voiceEv = new TransformSpeakerVoiceEvent(uid, voiceId);
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RaiseLocalEvent(uid, voiceEv);
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voiceId = voiceEv.VoiceId;
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if (!GetVoicePrototype(voiceId, out var protoVoice))
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{
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return;
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}
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if (args.ObfuscatedMessage != null)
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{
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HandleWhisper(uid, args.Message, protoVoice.Speaker, args.IsRadio);
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return;
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}
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HandleSay(uid, args.Message, protoVoice.Speaker);
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}
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private async void HandleSay(EntityUid uid, string message, string speaker)
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{
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var recipients = Filter.Pvs(uid, 1F).RemovePlayers(_ignoredRecipients);
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// Если нету получаетей ттса то зачем вообще генерировать его?
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if (!recipients.Recipients.Any())
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return;
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var soundData = await GenerateTTS(message, speaker);
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if (soundData is null)
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return;
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var netEntity = GetNetEntity(uid);
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RaiseNetworkEvent(new PlayTTSEvent(soundData, netEntity), recipients);
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}
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private async void HandleWhisper(EntityUid uid, string message, string speaker, bool isRadio)
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{
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// If it's a whisper into a radio, generate speech without whisper
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// attributes to prevent an additional speech synthesis event
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var soundData = await GenerateTTS(message, speaker);
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if (soundData is null)
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return;
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// TODO: Check obstacles
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var xformQuery = GetEntityQuery<TransformComponent>();
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var sourcePos = _xforms.GetWorldPosition(xformQuery.GetComponent(uid), xformQuery);
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var receptions = Filter.Pvs(uid).Recipients;
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foreach (var session in receptions)
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{
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if (!session.AttachedEntity.HasValue)
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continue;
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if (_ignoredRecipients.Contains(session))
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return;
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var xform = xformQuery.GetComponent(session.AttachedEntity.Value);
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var distance = (sourcePos - _xforms.GetWorldPosition(xform, xformQuery)).LengthSquared();
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if (distance > WhisperVoiceRange)
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continue;
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var ttsEvent = new PlayTTSEvent(
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soundData,
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GetNetEntity(uid),
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false,
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WhisperVoiceVolumeModifier * (1f - distance / WhisperVoiceRange));
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RaiseNetworkEvent(ttsEvent, session);
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}
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}
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private async void HandleRadio(EntityUid[] uids, string message, string speaker)
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{
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var soundData = await GenerateTTS(message, speaker, isRadio: true);
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if (soundData is null)
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return;
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foreach (var uid in uids)
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{
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RaiseNetworkEvent(new PlayTTSEvent(soundData, GetNetEntity(uid), true), Filter.Entities(uid).RemovePlayers(_ignoredRecipients));
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}
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}
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// ReSharper disable once InconsistentNaming
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private async Task<byte[]?> GenerateTTS(string text, string speaker, bool isRadio = false, bool isAnnounce = false)
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{
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try
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{
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var textSanitized = Sanitize(text);
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if (textSanitized == "") return null;
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if (char.IsLetter(textSanitized[^1]))
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textSanitized += ".";
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if (isRadio)
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{
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return await _ttsManager.ConvertTextToSpeechRadio(speaker, textSanitized);
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}
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if (isAnnounce)
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{
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return await _ttsManager.ConvertTextToSpeechAnnounce(speaker, textSanitized);
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}
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return await _ttsManager.ConvertTextToSpeech(speaker, textSanitized);
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}
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catch (Exception e)
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{
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// Catch TTS exceptions to prevent a server crash.
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Logger.Error($"TTS System error: {e.Message}");
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}
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return null;
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}
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}
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public sealed class TransformSpeakerVoiceEvent : EntityEventArgs
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{
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public EntityUid Sender;
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public string VoiceId;
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public TransformSpeakerVoiceEvent(EntityUid sender, string voiceId)
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{
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Sender = sender;
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VoiceId = voiceId;
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}
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}
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